Files
selmerBot/commands/interactionhandler.js
T

155 lines
7.3 KiB
JavaScript

const { MongoClient, ServerApiVersion } = require('mongodb');
const { createSubscriptionManual } = require('./premium/stripe.js');
const { pause_start_stop, playNext, showQueue } = require('./misc/playAudio.js');
const { resolveComplaint } = require('./dev only/submitcomplaint.js');
const reminders = require('./premium/reminders.js');
// const { RSSInteractionHandler } = require('./premium/rssFeed.js');
const { Interaction } = require('discord.js')
/**
*
* @param {Interaction} interaction
*/
async function handle_interaction(interaction, mongouri, turnManager, bot, STATE, items, xp_collection) {
if (interaction.isButton()) {
const battlecommandlist = ['ATTACK', 'HEAL', 'DEFEND', 'ITEMS', 'ULTIMATE'];
const singleCommandGames = ['ttt']; // Use when you have more single-player games
const musicCommandList = ['PLAY', 'PAUSE', 'RESUME', 'STOP', 'SKIP'];
bot.mongoconnection.then(async (client) => {
if (battlecommandlist.indexOf(interaction.customId) != -1) {
await interaction.deferReply();
let current_user = turnManager.getTurn(client, bot, interaction);
current_user.then(function (result) {
const id = result[0];
const doc = result[1];
const threadname = doc.thread;
const dbo = client.db(interaction.guildId).collection(id);
dbo.find({ 'state': {$exists: true} }).toArray(async function (err, docs) {
if (interaction.user.id == id) {
//Check State
if (docs[0].state != STATE.IDLE) {
//Do turn stuff
bot.commands.get('game').in_game_redirector(bot, interaction, threadname, doc, client, mongouri, items, xp_collection);
}
//remove the old interation message
await interaction.message.delete();
if (interaction.customId.toLowerCase() != 'heal') {
interaction.editReply(`<@${interaction.user.id}> used _${interaction.customId.toLowerCase()}_!`);
}
} else {
console.log("It's not your turn!");
}
});
});
} else if (interaction.customId.split('|')[0] == 'ttt') {
let current_user = turnManager.getTurn(client, bot, interaction);
current_user.then(function (result) {
const id = result[0];
if (interaction.user.id == id) {
const doc = result[1];
const threadname = doc.thread;
let board = result.board;
bot.commands.get('game').in_game_redirector(bot, interaction, threadname, doc, client, mongouri, items, xp_collection, board);
} else {
console.log("It's not your turn!");
}
});
} else if (musicCommandList.indexOf(interaction.customId) != -1 || interaction.customId.indexOf('audioQueue|') != -1) {
if (interaction.customId == 'SKIP') {
playNext(interaction, bot);
} else if (interaction.customId.indexOf('audioQueue|') != -1) {
const page = Number(interaction.customId.split('|')[1]);
showQueue(bot, interaction.message, interaction, page);
} else {
pause_start_stop(interaction, bot);
}
} else if (interaction.customId == 'DEBUGURGENT' || interaction.customId == 'DEBUGDONE') {
resolveComplaint(interaction);
} else if (interaction.customId.indexOf('newEvent') != -1 || interaction.customId.indexOf('getEvents') != -1) {
reminders.modalHandle(bot, interaction);
} else if (interaction.customId.indexOf('reminderQueue') != -1) {
reminders.turnPage(bot, interaction);
} //Button else ifs here
});
}
//Menu Selection
else if (interaction.isSelectMenu()) {
const id = interaction.customId.substring(0, interaction.customId.indexOf('|'))
// const command = interaction.customId.substring(interaction.customId.indexOf('|'), interaction.customId.length - interaction.customId.indexOf('|'))
if (interaction.customId.toLowerCase().indexOf('|heal') != -1) {
bot.mongoconnection.then(client => {
if (id != interaction.user.id) { return; }
let current_user = turnManager.getTurn(client, bot, interaction);
current_user.then(function(result) {
const doc = result[1];
const threadname = doc.thread;
const dbo = client.db(interaction.guildId).collection(id);
dbo.find({ 'state': {$exists: true} }).toArray(async function (err, docs) {
if (interaction.user.id == id) {
await interaction.deferReply();
//Check State
if (docs[0].state == STATE.FIGHTING) {
interaction.customId = 'usepotion';
//Do turn stuff
bot.commands.get('game').in_game_redirector(bot, interaction, threadname, doc, client, mongouri, items, xp_collection);
}
interaction.editReply(`<@${interaction.user.id}> used a _${interaction.values[0]}_!`);
//remove the old interation message
await interaction.message.delete();
} else {
console.log("It's not your turn!");
}
});
});
//Get all chars from after "CUSTOM|" to the end of the str
// let name = item.icon.substr(7, item.icon.length - 6);
});
} else if (interaction.customId.toLowerCase().indexOf('|item') != -1) {
} else if (interaction.customId.split('|')[1] == 'premium') {
//Check if the person subscribing and the person clicking are the same (group DM catch)
const user = interaction.customId.split('|')[0];
if (interaction.user.id == user) {
// await interaction.deferReply();
await interaction.update({ content: 'TIER SELECTED PLEASE HOLD', components: [] });
await createSubscriptionManual(bot, interaction, user, interaction.values[0]);
//Handle the interaction here
}
} /*else if (interaction.customId.indexOf('RSS') != -1) {
RSSInteractionHandler(bot, interaction);
}*/ //menu else ifs here
}
//Forms
else if (interaction.isModalSubmit()) {
reminders.modalHandle(bot, interaction);
} //other selection types here
}
module.exports = { handle_interaction }
//values: [ 'price_1LI5pzFtuywsbrwdlY1gWMkV' ]
//values: [ 'price_1LIpROFtuywsbrwdmxOb8Baj' ]