mirror of
https://github.com/ION606/selmerBot.git
synced 2026-05-14 21:26:54 +00:00
213 lines
8.4 KiB
JavaScript
213 lines
8.4 KiB
JavaScript
const { MongoClient, ServerApiVersion } = require('mongodb');
|
|
let ecoimport = require("./econ.js");
|
|
let battle = require("./battle.js");
|
|
let snowflake = require("./addons/snowflake.js");
|
|
const STATE = ecoimport.STATE;
|
|
const BASE = ecoimport.BASE;
|
|
|
|
//Has a list of all games (used to change player state)
|
|
const allGames = ['battle'];
|
|
// const { NULL } = require('mysql/lib/protocol/constants/types');
|
|
|
|
|
|
//#region functions (NOT GAME SPECIFIC)
|
|
|
|
/** Adds the game type tag to the user(s) so the system can tell what game they're playing
|
|
* @param other_dbo optional, include if the game has two players
|
|
*/
|
|
function Initialize(user_dbo, command, message, other_dbo = null) {
|
|
user_dbo.find({"game": {$exists: true}}).toArray(function(err, docs){
|
|
let doc = docs[0];
|
|
if (allGames.indexOf(command) != -1) {
|
|
if (other_dbo != null) {
|
|
user_dbo.updateOne({ doc}, { $set: { game: command, opponent: other_dbo.s.namespace.collection }});
|
|
other_dbo.updateOne({ game: null, opponent: null}, { $set: { game: command, opponent: user_dbo.s.namespace.collection }});
|
|
} else {
|
|
user_dbo.updateOne(doc, { $set: { game: command }});
|
|
}
|
|
|
|
} else { console.log(`ERROR! ${command} IS NOT A GAME!`); }
|
|
});
|
|
|
|
let mentioned = message.mentions.users.keys();
|
|
let second = mentioned.next().value;
|
|
message.reply(`<@${mentioned.next().value}> and <@${second}> have started a game of ***${command.toUpperCase()}!***`);
|
|
}
|
|
|
|
|
|
//#region game lose/win
|
|
function loseGame(user_dbo, xp_collection) {
|
|
user_dbo.find({"game": {$exists: true}}).toArray(function(err, docs){
|
|
const doc = docs[0];
|
|
|
|
//Update the player's xp
|
|
user_dbo.updateOne(doc, { $set: { game: null, opponent: null, state: STATE.IDLE, xp: ecoimport.addxp(message, dbo, Math.ceil((BASE.XP * doc.rank)/2),xp_collection) }});
|
|
|
|
//If remove some money (looting) [maybe implement a "friendly" game setting later with no looting]
|
|
let addbal = doc.rank * 2;
|
|
let diff = addbal;
|
|
if (doc.balance - addbal < 5) { addbal = addbal - doc.balance; }
|
|
if (doc.balance > 5) {
|
|
user_dbo.updateOne(doc, { $set: { balance: doc.balance - addbal}});
|
|
}
|
|
user_dbo.updateOne(doc, { $set: { game: null, opponent: null, state: STATE.IDLE, xp: BASE.XP * doc.rank }});
|
|
|
|
return addbal;
|
|
});
|
|
}
|
|
|
|
function winGame(db, user_dbo, xp_collection) {
|
|
user_dbo.find({"game": {$exists: true}}).toArray(function(err, docs){
|
|
const doc = docs[0];
|
|
|
|
//Update the player with xp
|
|
user_dbo.updateOne(doc, { $set: { game: null, opponent: null, state: STATE.IDLE, xp: doc.xp + (BASE.XP * doc.rank) }});
|
|
|
|
//Check for an opponent
|
|
if (doc.opponent != null) {
|
|
let other = db.collection(doc.opponent);
|
|
let amt_taken = loseGame(other, xp_collection);
|
|
user_dbo.updateOne(doc, { $set: { balance: doc.balance + amt_taken}});
|
|
}
|
|
});
|
|
}
|
|
|
|
//#endregion
|
|
|
|
|
|
function resetPlayer(db, user_dbo, message) {
|
|
user_dbo.find({"game": {$exists: true}}).toArray(function(err, docs){
|
|
const doc = docs[0];
|
|
|
|
if (doc.game == null) { return message.reply("You're not even in a game and you're trying to quit! Sad..."); }
|
|
user_dbo.updateOne(doc, { $set: { game: null, opponent: null, state: STATE.IDLE }});
|
|
|
|
let temp = `${message.author} has quit a game of ${doc.game}!`;
|
|
|
|
if (doc.opponent != null) {
|
|
let other = db.collection(doc.opponent);
|
|
|
|
}
|
|
message.reply(temp);
|
|
});
|
|
}
|
|
|
|
|
|
function acceptIsValid(other_discord, message, msg) {
|
|
|
|
if (other_discord == undefined) {
|
|
message.reply("This is not a valid invite!");
|
|
return false;
|
|
}
|
|
|
|
//Make sure the bot was the one creating the invite
|
|
let check0 = msg.author.bot;
|
|
|
|
//Author
|
|
let check1 = other_discord.id == message.author.id;
|
|
|
|
//Time (within the last 5 min)
|
|
let prev = snowflake.convertSnowflakeToDate(msg.id);
|
|
let now = snowflake.convertSnowflakeToDate(message.id);
|
|
let diff = now - prev;
|
|
var minutes = Math.floor((diff/1000)/60);
|
|
let check2 = minutes <= 5;
|
|
|
|
if (!check0) { message.reply("really?"); }
|
|
else if (!check1 && check2) { message.reply("_INVALID USER_"); }
|
|
else if (check1 && !check2) { message.reply("_THIS INVITE EXPIRED!_"); }
|
|
else if (!check1 && !check2) { message.reply("_THIS MESSAGE HAS AN INVALID USER AND HAS EXPIRED_")}
|
|
|
|
return (check0 && check1 && check2);
|
|
}
|
|
|
|
//#endregion
|
|
|
|
|
|
|
|
module.exports ={
|
|
name: "game",
|
|
description: "Play a game using Selmer Bot!",
|
|
async execute(bot, message, args, command, Discord, mongouri, items, xp_collection) {
|
|
|
|
if (!bot.inDebugMode) { return message.reply("This command is currently in development!"); }
|
|
|
|
const id = message.author.id;
|
|
const server = message.guild.id;
|
|
|
|
const client = new MongoClient(mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 });
|
|
if (client.writeConcern || client.writeConcern) {
|
|
client.close();
|
|
return message.reply("Something went wrong with the database, please try again later and contact support if this problem persists!");
|
|
}
|
|
|
|
//Initialize if necessary
|
|
ecoimport.CreateNewCollection(message, client, server, id);
|
|
command = args[0];
|
|
|
|
//Check for a second person and create a second database entry if neccessary
|
|
if (message.mentions.users.first() != undefined) {
|
|
ecoimport.CreateNewCollection(message, client, server, message.mentions.users.first().id);
|
|
}
|
|
|
|
client.connect(err => {
|
|
const db = client.db(String(server) + "[ECON]");
|
|
const dbo = db.collection(id);
|
|
if (err) { return console.log(err); }
|
|
|
|
//Check if the client is currently in a game and act accordingly
|
|
//#region Check Game
|
|
dbo.find({"game": {$exists: true}}).toArray(async function(err, docs){
|
|
if (err) { return console.log(error); }
|
|
let doc = docs[0];
|
|
let game = null;
|
|
if (doc) { game = doc.game; }
|
|
//#endregion
|
|
|
|
if (command == 'accept') {
|
|
//Handle the messages
|
|
if (message.reference == null) { return message.reply("Please reply to a valid battle request message!"); }
|
|
let mid = message.reference.messageId;
|
|
let msg = await message.channel.messages.fetch(mid);
|
|
|
|
//Check if the person actually challenged you
|
|
let mentioned = msg.mentions.users.keys();
|
|
const other_discord = mentioned.next().value;
|
|
|
|
if (!acceptIsValid(other_discord, message, msg)) { return; }
|
|
|
|
//Get the opponent
|
|
const other = db.collection(other_discord);
|
|
let startPos = msg.content.indexOf('"') + 1;
|
|
let newCommand = msg.content.substr(startPos, msg.content.lastIndexOf('"') - startPos);
|
|
|
|
if (newCommand == 'battle') {
|
|
Initialize(dbo, newCommand, msg, other);
|
|
battle.handle(dbo, other, bot, message, args, 'initiate', Discord, mongouri, items, xp_collection);
|
|
}
|
|
} else {
|
|
if (command == 'quit') {
|
|
winGame(db, dbo, xp_collection);
|
|
} else if (game == 'battle' || command == 'battle') {
|
|
//Handle sending the request and making sure the user exists here
|
|
let other_discord = message.mentions.users.first();
|
|
if (other_discord == undefined) {
|
|
return message.reply(`${args[1]} is not a valid user!`);
|
|
}
|
|
|
|
message.channel.send(`${other_discord}, <@${message.author.id}> has invited you to play "battle", to accept, please reply to this message with _!game accept_`);
|
|
}
|
|
|
|
//Catch statement (invalid command)
|
|
else {
|
|
if (command == undefined) { message.reply("Please specify a game or use _!game help_"); }
|
|
else { message.reply(`'!game ${command}' is not a command!`); }
|
|
}
|
|
}
|
|
|
|
});
|
|
});
|
|
|
|
client.close();
|
|
}, allGames
|
|
} |