Added button integration to the audio command and removed the YouTube.data file

This commit is contained in:
ION606
2022-07-10 21:22:07 +03:00
parent 373d57de2e
commit 6ceb8cb381
4 changed files with 131 additions and 80 deletions
-12
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@@ -1,12 +0,0 @@
{
"cookie": {
"GPS": "1",
"Domain": ".youtube.com",
"Expires": "Thu, 27-Oct-2022 17:51:25 GMT",
"Path": "/",
"YSC": "AlW2Krsd2Ek",
"SameSite": "none",
"VISITOR_INFO1_LIVE": "_eP8T2zceRQ"
},
"file": true
}
+1 -1
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@@ -86,7 +86,7 @@ async function execute(bot, message, args, command, Discord, mongouri, items, xp
if (args[1] == 'welcome') {
temp = 'Use _!setup welcome\\_channel [channel name]_ to set the welcome channel and _!setup welcome\\_message [message]_ to set a welcome message!\n';
} else if (args[1] == 'logs') {
temp = 'To enable logging, use the command _!setup keep\\_logs true_ and _!setup log\\_channel_ to set up the logging channel!\n';
temp = 'To enable logging, use the command _!setup keep\\_logs true_ and _!setup log\\_channel_ [channel name] to set the logging channel!\n';
temp += 'Use _!setup keep\\_logs false_ to disable logging and _!setup log\\_severity [none, low, medium, high]_ to set the threshold\n';
temp += '__Severities:__\n*none* - unmute, unban\n*low* - mute\n*medium* - kick\n*high* - ban\nEvery tier also includes all notifs for ***higher*** tiers (AKA _!setup log\\_severity none_ will log everything from every severity)\n';
} else { temp = 'Please use the following format: _!setup help [welcome, logs]_\nExample: _!setup help welcome_'; }
+5 -1
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@@ -1,11 +1,13 @@
const { MongoClient, ServerApiVersion } = require('mongodb');
const { createSubscriptionManual } = require('./API/stripe.js');
const { pause_start_stop } = require('./misc/playAudio.js');
async function handle_interaction(interaction, mongouri, turnManager, bot, STATE, items, xp_collection) {
if (interaction.isButton()) {
const battlecommandlist = ['ATTACK', 'HEAL', 'DEFEND', 'ITEMS', 'ULTIMATE'];
const singleCommandGames = ['ttt'];
const singleCommandGames = ['ttt']; // Use when you have more single-player games
const musicCommandList = ['PLAY', 'PAUSE', 'UNPAUSE', 'STOP'];
const client = new MongoClient(mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 });
client.connect(async (err) => {
@@ -57,6 +59,8 @@ async function handle_interaction(interaction, mongouri, turnManager, bot, STATE
console.log("It's not your turn!");
}
});
} else if (musicCommandList.indexOf(interaction.customId) != -1) {
pause_start_stop(interaction, bot);
} //else ifs here
});
+125 -66
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@@ -1,7 +1,7 @@
const pathToFfmpeg = require('ffmpeg-static');
const { joinVoiceChannel, createAudioResource } = require('@discordjs/voice');
const { generateDependencyReport } = require('@discordjs/voice');
const { VoiceConnectionStatus, AudioPlayerStatus, createAudioPlayer, StreamType } = require('@discordjs/voice');
// const { joinVoiceChannel, createAudioResource } = require('@discordjs/voice');
const { VoiceConnectionStatus, AudioPlayerStatus, createAudioPlayer, StreamType, joinVoiceChannel, createAudioResource, getVoiceConnection } = require('@discordjs/voice');
const { MessageActionRow, MessageButton, MessageSelectMenu } = require('discord.js');
const play = require('play-dl');
// Leave here to be initialized at the program's start
@@ -10,20 +10,64 @@ const player = createAudioPlayer();
// Note: Unsure of what this does , but may be related to the play-dl lib (my notes are inconsistent)
// play.authorization();
function pause_start_stop(interaction, bot) {
const command = interaction.customId.toLowerCase();
var em = interaction.message.embeds[0];
var rows = [new MessageActionRow()];
if (command == "pause") {
rows[0].addComponents(
new MessageButton()
.setCustomId('UNPAUSE')
.setLabel('▶️')
.setStyle('SECONDARY'),
new MessageButton()
.setCustomId('STOP')
.setLabel('⏹️')
.setStyle('SECONDARY')
);
em.description = 'IS NOW PAUSED';
player.pause();
} else if (command == "unpause") {
rows[0].addComponents(
new MessageButton()
.setCustomId('PAUSE')
.setLabel('⏸️')
.setStyle('SECONDARY'),
new MessageButton()
.setCustomId('STOP')
.setLabel('⏹️')
.setStyle('SECONDARY')
);
em.description = 'IS NOW PLAYING';
player.unpause();
} else if (command == "stop") {
rows = [];
em.description = 'IS NOW STOPPED';
const connection = getVoiceConnection(interaction.guild.id);
player.stop();
if (connection) { connection.destroy(); }
}
interaction.update({embeds: [em], components: rows})
}
module.exports = {
name: "audio",
async execute(message, args, Discord, Client, bot) {
description: 'Play a song from YouTube, add free!',
async execute(message, args, Discord, Client, bot, interaction = null) {
// message.channel.send("This command has not been set up yet\nSorry!");
// return;
if (args[0] == "play") {
if (args.length < 1) {
message.reply("Please specify a function (play, pause, unpause or stop)");
return;
} else if (args.length < 2) {
message.reply("Please provide a song url");
return;
}
if (args.length < 1) {
message.reply("Please use the following format _!audio [song name or URL]_");
return;
}
/*
@@ -36,9 +80,10 @@ module.exports = {
message.reply("Please join a voice channel before you try this!");
return;
}
//Test 930148609406685227
const channel = bot.channels.cache.get(message.member.voice.channel.id);
console.log(message.member.voice.channel.id);
// console.log(message.member.voice.channel.id);
const connection = joinVoiceChannel({
channelId: channel.id,
guildId: channel.guild.id,
@@ -46,59 +91,73 @@ module.exports = {
});
connection.on(VoiceConnectionStatus.Ready, () => {
console.log('Connected to the voice channel!');
// console.log('Connected to the voice channel!');
});
let stream;
let yt_info;
if (args[0].startsWith("https://")) {
if (!args[0].startsWith("https://www.youtube.com/") &&
!args[0].startsWith("https://music.youtube.com/")) {
message.reply("This is not a valid YouTube URL");
return;
}
yt_info = await play.video_info(args[0]);
// let stream = await play.stream_from_info(yt_info)
stream = await play.stream(args[0]);
// console.log("Playing from a URL!");
} else {
yt_info = await play.search(args.join(' '), {
limit: 1
});
stream = await play.stream(yt_info[0].url);
yt_info = await play.video_info(yt_info[0].url);
}
const author = {
name: "Selmer Bot",
url: "",
iconURL: bot.user.displayAvatarURL()
}
const newEmbed = new Discord.MessageEmbed()
.setColor(' #0F00F0')
.setTitle(`${yt_info.video_details.title}`)
.setAuthor(author)
.setDescription('IS NOW PLAYING')
.setURL(yt_info.video_details.url)
.setThumbnail(yt_info.video_details.thumbnails[0].url);
const row = new MessageActionRow()
.addComponents(
new MessageButton()
.setCustomId('PAUSE')
.setLabel('⏸️')
.setStyle('SECONDARY'),
new MessageButton()
.setCustomId('STOP')
.setLabel('⏹️')
.setStyle('SECONDARY')
);
let resource = createAudioResource(stream.stream, {
inputType: stream.type
})
connection.subscribe(player);
let audio = "em.mp3";
// let resource = createAudioResource(join(__dirname, audio));
player.play(resource);
player.on(AudioPlayerStatus.Playing, () => {
// console.log('The audio player has started playing!');
});
if (args[0] == "play") {
let stream;
let info = "Playing __***";
let yt_info;
if (args[1].startsWith("https://")) {
if (!args[1].startsWith("https://www.youtube.com/") &&
!args[1].startsWith("https://music.youtube.com/")) {
message.reply("This is not a valid YouTube URL");
return;
}
yt_info = await play.video_info(args[1]);
// let stream = await play.stream_from_info(yt_info)
stream = await play.stream(args[1]);
message.reply({ embeds: [newEmbed], components: [row] });
console.log("Playing from a URL!");
} else {
yt_info = await play.search(args.slice(1).join(' '), {
limit: 1
});
stream = await play.stream(yt_info[0].url);
yt_info = await play.video_info(yt_info[0].url);
}
//Add the video info to the return message
info += yt_info.video_details.title + "***__\n";
info += "Check it out at " + yt_info.video_details.url + "\n";
let resource = createAudioResource(stream.stream, {
inputType: stream.type
})
connection.subscribe(player);
let audio = "em.mp3";
// let resource = createAudioResource(join(__dirname, audio));
player.play(resource);
player.on(AudioPlayerStatus.Playing, () => {
console.log('The audio player has started playing!');
});
message.reply(info);
} else if (args[0] == "pause") {
player.pause();
} else if (args[0] == "unpause") {
player.unpause();
} else if (args[0] == "stop") {
player.stop();
connection.destroy();
}
}
}, pause_start_stop
}