Re-structured the file structure, finished the 'help' command. Started the 'game' command (not operational)

This commit is contained in:
ION606
2022-05-24 08:55:57 +03:00
parent 4cd8a42985
commit 6c51d4107b
9 changed files with 331 additions and 97 deletions
+37
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@@ -0,0 +1,37 @@
//@ts-check
function hpmp(message, command, dbo) {
if (command == 'hp') {
dbo.find({"hp": {$exists: true}}).toArray(function(err, doc) {
return message.reply(`You have ${String(doc[0].hp)} hp left!`);
});
} else if (command == 'mp') {
dbo.find({"mp": {$exists: true}}).toArray(function(err, doc) {
return message.reply(`You have ${String(doc[0].hp)} mp left!`);
});
}
}
//#region Exports
function verifyAndInitiate() {
}
function handle(user_dbo, other_dbo, bot, message, args, command, Discord, mongouri, items, xp_collection) {
if (command == 'hp' || command == 'mp') {
hpmp(message, command, user_dbo);
} else if (command == 'initiate') {
}
// initiate(user_dbo, other_dbo, command, message);
}
//#endregion
module.exports = { handle }
+74 -27
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@@ -2,8 +2,19 @@ const { MongoClient, ServerApiVersion } = require('mongodb');
// const { update } = require('apt'); // const { update } = require('apt');
const { Collection, Client, Formatters, Intents } = require('discord.js'); const { Collection, Client, Formatters, Intents } = require('discord.js');
const { CLIENT_ODBC } = require('mysql/lib/protocol/constants/client'); const { CLIENT_ODBC } = require('mysql/lib/protocol/constants/client');
const BASE_PAY = 5;
const BASE_LVL_XP = 35; //Declair an "enum" to help with BASE calculations
const BASE = {
PAY: 5,
HP: 5,
MP: 10
}
const STATE = {
IDLE: 0,
FIGHTING: 1,
PRONE: 2
}
//Note that leveling up to the next level takes 10% more xp than the previous one //Note that leveling up to the next level takes 10% more xp than the previous one
@@ -14,6 +25,25 @@ function isNum(arg) {
}; };
function CreateNewCollection(message, client, server, id, opponent = null, game = null) {
client.connect(err => {
const db = client.db(String(server) + "[ECON]");
const dbo = db.collection(id);
if (err) { return console.log(err); }
db.listCollections({name: id})
.next(function(err, collinfo) {
if (err) { return console.log(err); }
if (!collinfo) {
message.reply("You didn't have a place in my databases, so I created one for you!\nPlease try your command again!")
dbo.insertOne({balance: 10, rank: 1, lastdayworked: 0, xp: 0, hp: BASE.HP, mp: BASE.MP, game: game, opponent: opponent, state: STATE.IDLE});
}
});
});
client.close();
}
function addxp(message, dbo, amt, xp_list) { function addxp(message, dbo, amt, xp_list) {
if (!isNum(amt)) { return console.log("This isn't a number...."); } if (!isNum(amt)) { return console.log("This isn't a number...."); }
@@ -21,8 +51,8 @@ function addxp(message, dbo, amt, xp_list) {
if (!String(doc)) { return console.log("ERROR!\nThis account does not exist!"); } if (!String(doc)) { return console.log("ERROR!\nThis account does not exist!"); }
temp = doc[0]; temp = doc[0];
let rank = temp.rank + 1; let rank = temp.rank + 1; //The table starts at rank 0, the user starts at rank 1
const txp = temp.xp + amt; const txp = amt; /*temp.xp + amt; // This part was used before the xp check was made in the 'work' function */
//If the rank is less than 100, you can still advance //If the rank is less than 100, you can still advance
if (rank < 101) { if (rank < 101) {
let needed = xp_list.get(rank); let needed = xp_list.get(rank);
@@ -165,15 +195,18 @@ function work(dbo, message, xp_list) {
let date = fulldate.getDate(); let date = fulldate.getDate();
dbo.find({"lastdayworked": {$exists: true}}).toArray(function(err, doc) { dbo.find({"lastdayworked": {$exists: true}}).toArray(function(err, doc) {
if (!String(doc)) { return message.reply("Your account doesn't exist, please contact the mods for support"); } if (!String(doc)) { return message.reply("Your account doesn't exist, please contact the mods for support"); }
if (doc[0].lastdayworked == date) { if (doc[0].lastdayworked == 111111) {//date
message.reply("You've already worked today, try again tomorrow!"); message.reply("You've already worked today, try again tomorrow!");
} else { } else {
//Amount to be paid //Amount to be paid
let amt = 0; let amt = 0;
amt = BASE_PAY * doc[0].rank; amt = (BASE.PAY * doc[0].rank);
dbo.updateOne({balance: doc[0].balance, rank: doc[0].rank}, { $set: { balance: amt, lastdayworked: date }}); let xp_earned = doc[0].xp + Math.ceil(amt*1.5);
addxp(message, dbo, Math.ceil(amt*1.5), xp_list);
message.channel.send('<@' + message.author.id + '> worked and earned $' + amt +' and ' + Math.ceil(amt*1.5) + ' xp!'); //Update the amount to the new TOTAL balance
dbo.updateOne({"balance": {$exists: true}}, { $set: { balance: doc[0].balance + amt, lastdayworked: date }});
addxp(message, dbo, xp_earned, xp_list);
message.channel.send('<@' + message.author.id + '> worked and earned $' + amt +' and ' + String(xp_earned) + ' xp!');
} }
}); });
} }
@@ -193,12 +226,12 @@ function printInventory(dbo, message) {
} }
function getShop(message, args, items) { function getShop(message, args, items, bot) {
if (args.length == 0) { if (args.length == 0) {
let temp = Formatters.codeBlock(items.map(i => `${i.sect}`).join(' ')); let temp = Formatters.codeBlock(items.map(i => `${i.sect}`).join(' '));
temp = [...new Set(temp.split(' '))]; temp = [...new Set(temp.split(' '))];
return message.reply("Please use the format /shop [type] [page number]\nTypes are: " + temp); return message.reply(`Please use the format ${bot.prefix}shop [type] [page number]\nTypes are: ${temp}`);
} }
let ind = 1; let ind = 1;
@@ -218,17 +251,23 @@ function getShop(message, args, items) {
.filter(f => f.sect = args[0]).join('\n')); .filter(f => f.sect = args[0]).join('\n'));
if (noinp) { if (noinp) {
newText += "(Use /shop [type] [page number] to access other pages)"; newText += `(Use ${bot.prefix}shop [type] [page number] to access other pages)`;
} }
return message.reply(newText); return message.reply(newText);
} }
function econHelp() {
let l = ["buy", 'shop', 'work', 'rank', 'inventory', 'balance', 'sell']
return l.join(", ");
}
//#endregion //#endregion
//Main Code //Main Code
module.exports = { module.exports = {
name: 'ECON', name: 'econ',
description: 'ECON', description: 'ECON',
async execute(bot, message, args, command, Discord, mongouri, items, xp_list) { async execute(bot, message, args, command, Discord, mongouri, items, xp_list) {
//Set Discord vars //Set Discord vars
@@ -236,19 +275,17 @@ module.exports = {
const server = message.guild.id; const server = message.guild.id;
const client = new MongoClient(mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 }); const client = new MongoClient(mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 });
if (client.writeConcern || client.writeConcern) { return client.close(); } if (client.writeConcern || client.writeConcern) {
client.close();
return message.reply("Something went wrong with the database, please try again later and contact support if this problem persists!");
}
//Initialize if necessary
CreateNewCollection(message, client, server, id);
client.connect(err => { client.connect(err => {
const db = client.db(String(server) + "[ECON]"); const db = client.db(String(server) + "[ECON]");
const dbo = db.collection(id); const dbo = db.collection(id);
if (err) { return console.log(err); } if (err) { return console.log(err); }
//Initialize if necessary
db.listCollections({name: id})
.next(function(err, collinfo) {
if (!collinfo) {
message.reply("You didn't have a place in my databases, so I created one for you!\nPlease try your command again!")
dbo.insertOne({balance: 100, rank: 1, lastdayworked: 0, xp: 0});
return;
}
//test area //test area
if (command == 'xp' || command == 'adbal') { if (command == 'xp' || command == 'adbal') {
@@ -265,13 +302,10 @@ module.exports = {
//Add security check here //Add security check here
// init.execute(bot, message, args, command, dbo, Discord, connect); // init.execute(bot, message, args, command, dbo, Discord, connect);
return; return;
} else if (command == 'checkinv') {
const req = dbo.findOne({ id: message.guild.id });
if (!req) { return message.reply("Doc doesn't exist!"); }
} else if (command == 'buy') { } else if (command == 'buy') {
buy(id, message, args, dbo, items, xp_list); buy(id, message, args, dbo, items, xp_list);
} else if (command == 'shop') { } else if (command == 'shop') {
getShop(message, args, items); getShop(message, args, items, bot);
} else if (command == 'work') { } else if (command == 'work') {
work(dbo, message, xp_list); work(dbo, message, xp_list);
} else if (command == 'rank') { } else if (command == 'rank') {
@@ -287,9 +321,22 @@ module.exports = {
} }
}); });
});
//Close the database //Close the database
client.close(); client.close();
},
//Battle Updating stuff
addxp, checkAndUpdateBal, CreateNewCollection, econHelp, BASE, STATE
} }
/*
?????????????? What did I need this for?
else if (command == 'checkinv') {
const req = dbo.findOne({ id: message.guild.id });
if (!req) { return message.reply("Doc doesn't exist!"); }
} }
*/
+123
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@@ -0,0 +1,123 @@
const { MongoClient, ServerApiVersion } = require('mongodb');
let ecoimport = require("./econ.js");
let battle = require("./battle.js");
const STATE = ecoimport.STATE;
//Has a list of all games (used to change player state)
const allGames = ['battle'];
// const { NULL } = require('mysql/lib/protocol/constants/types');
//#region functions (NOT GAME SPECIFIC)
/** Adds the game type tag to the user(s) so the system can tell what game they're playing
* @param other_dbo optional, include if the game has two players
*/
function Initialize(user_dbo, command, message, other_dbo = null) {
user_dbo.find({"game": {$exists: true}}).toArray(function(err, docs){
let doc = docs[0];
if (allGames.indexOf(command) != -1) {
if (other_dbo != null) {
user_dbo.updateOne(doc, { $set: { game: command, opponent: other_dbo.s.namespace.collection }});
} else {
user_dbo.updateOne(doc, { $set: { game: command }});
}
}
});
}
function resetPlayer(user_dbo) {
user_dbo.find({"game": {$exists: true}}).toArray(function(err, docs){
let doc = docs[0];
user_dbo.updateOne(doc, { $set: { game: null, opponent: null, state: STATE.IDLE }});
});
}
function gameHelp() {
let l = [''];
return l.join(', ');
}
//#endregion
module.exports ={
name: "game",
description: "Play a game using Selmer Bot!",
async execute(bot, message, args, command, Discord, mongouri, items, xp_collection) {
return message.reply("This command is currently in development!");
const id = message.author.id;
const server = message.guild.id;
const client = new MongoClient(mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 });
if (client.writeConcern || client.writeConcern) {
client.close();
return message.reply("Something went wrong with the database, please try again later and contact support if this problem persists!");
}
//Initialize if necessary
ecoimport.CreateNewCollection(message, client, server, id);
command = args[0];
//Check for a second person and create a second database entry if neccessary
if (message.mentions.users.first() != undefined) {
ecoimport.CreateNewCollection(message, client, server, message.mentions.users.first().id);
}
client.connect(err => {
const db = client.db(String(server) + "[ECON]");
const dbo = db.collection(id);
if (err) { return console.log(err); }
//Check if the client is currently in a game and act accordingly
//#region Check Game
dbo.find({"game": {$exists: true}}).toArray(async function(err, docs){
if (err) { return console.log(error); }
let doc = docs[0];
let game = doc.game;
//#endregion
if (command == 'accept') {
//Handle the messages
if (message.reference == null) { return message.reply("Please reply to a valid battle request message!"); }
let mid = message.reference.messageId;
let msg = await message.channel.messages.fetch(mid);
//Check if the person actually challenged you
let mentioned = msg.mentions.users.keys();
const other_discord = mentioned.next().value;
//Get the opponent
const other = db.collection(other_discord);
Initialize(dbo, command, message);
battle.handle(dbo, other, bot, message, args, command, Discord, mongouri, items, xp_collection);
} else {
if (game == 'battle' || command == 'battle') {
//Handle sending the request and making sure the user exists here
let other_discord = message.mentions.users.first();
if (other_discord == undefined) {
return message.reply(`${args[1]} is not a valid user!`);
}
message.channel.send(`<@${other_discord}>, <@${message.author.id}> has invited you to battle, to accept, please reply to this message with !accept`);
}
//Catch statement (invalid command)
else {
message.reply(`'!game ${command}' is not a command!`);
}
}
});
});
client.close();
}
}
-12
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@@ -1,12 +0,0 @@
module.exports ={
name: "game",
description: "Play a game using Selmer Bot!",
execute(message, args, Discord, Client, bot) {
let temp = "Selmer Bot Commands:\n";
var keys = bot.commands.keys();
for (let i = 0; i < keys.length; i ++) {
temp += keys[i].toLowerCase();
temp += ` - ${bot.commands.get(keys[i]).description}\n`;
}
}
}
+1 -1
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@@ -19,7 +19,7 @@ module.exports = {
case 3: dm = 'The AI is coming for you! Buy my book to find out how to stop them!'; case 3: dm = 'The AI is coming for you! Buy my book to find out how to stop them!';
break; break;
case 4: dm = 'Did you know I proved P=NP. The proof is on my password-encrypted tablet.\nPretty safe there I reckon'; case 4: dm = 'Did you know I proved P=NP? The proof is on my password-encrypted tablet.\nPretty safe there I reckon';
break; break;
case 5: dm = 'I hate informal logic, but there\'s nothing informal about you!'; case 5: dm = 'I hate informal logic, but there\'s nothing informal about you!';
-17
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@@ -1,17 +0,0 @@
module.exports ={
name: "help",
description: "Gets help for all of Selmer Bot's commands",
execute(message, args, Discord, Client, bot) {
let temp = "***Selmer Bot Commands:***\n";
bot.commands.sort((a, b) => a.name[0] < b.name[0]);
bot.commands.forEach((comm) => {
if (comm.name != 'verify') {
temp += `${comm.name.toLowerCase()} - ${comm.description}\n`;
}
});
message.channel.send(temp);
}
}
+36
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@@ -0,0 +1,36 @@
module.exports ={
name: "help",
description: "Gets help for all of Selmer Bot's commands",
execute(message, args, Discord, Client, bot) {
if (args[0] == 'econ') {
let temp = "***Selmer Bot Commands (Econ):***\n";
temp += bot.commands.get('econ').econHelp();
temp += `\n\n(remember to use '${bot.prefix}' before the command!)`;
return message.channel.send(temp);
} else if (args[0] == 'game') {
let temp = "***Selmer Bot Commands (Games):***\n";
temp += bot.commands.get('game').gameHelp();
temp += `\n\n(remember to use '${bot.prefix}' before the command!)`;
return message.channel.send(temp); }
let temp = "***Selmer Bot Commands:***\n";
bot.commands.sort((a, b) => {a.name[0] < b.name[0]});
bot.commands.forEach((comm) => {
if (comm.name != 'verify') {
if (comm.name == 'econ') {
temp += `econ - use _!help econ_\n`;
} else if (comm.name == 'game') {
temp += `game - use _!help game_\n`;
}else {
temp += `${comm.name.toLowerCase()} - _${comm.description}_\n`;
}
}
});
temp += `\n_(remember to use '${bot.prefix}' before the command!)_`;
message.channel.send(temp);
}
}
+1 -1
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@@ -12,7 +12,7 @@ module.exports = {
console.log("IMPLEMENT THIS"); console.log("IMPLEMENT THIS");
let emoji = [...new Set(args[0])]; let emoji = [...new Set(args[0])];
if (emoji.length > 15 || message.IndexOf(":") != -1) { return message.reply("Please enter less than 15 emojis"); } if (emoji.length > 15 /*|| message.IndexOf(":") != -1*/) { return message.reply("Please enter less than 15 emojis"); }
let notused = new Array(15); let notused = new Array(15);
let counter = 0; let counter = 0;
+22 -2
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@@ -78,14 +78,23 @@ const commandFiles = fs.readdirSync('./commands/').filter(file => file.endsWith(
bot.commands = new Discord.Collection(); bot.commands = new Discord.Collection();
fs.readdirSync('./commands') fs.readdirSync('./commands')
.forEach(dir => { .forEach(dir => {
if (dir != 'db') {
fs.readdirSync(`./commands/${dir}`) fs.readdirSync(`./commands/${dir}`)
.filter(file => file.endsWith('.js')) .filter(file => file.endsWith('.js'))
.forEach(file => { .forEach(file => {
const command = require(`./commands/${dir}/${file}`); const command = require(`./commands/${dir}/${file}`);
bot.commands.set(command.name, command); bot.commands.set(command.name, command);
}); });
}
}); });
//Set these two manually because all the seperate games can't be included in the command list (all managed by the 'game' file)
let temp_command = require("./commands/db/econ.js");
bot.commands.set('econ', temp_command);
temp_command = require('./commands/db/game.js');
bot.commands.set('game', temp_command);
// const econFiles = fs.readdirSync('./commands/inventory').filter(file => file.endsWith('.js'));; // const econFiles = fs.readdirSync('./commands/inventory').filter(file => file.endsWith('.js'));;
// const currency = new Discord.Collection(); // const currency = new Discord.Collection();
// const { Users } = require('./commands/currency/dbObjects.js'); // const { Users } = require('./commands/currency/dbObjects.js');
@@ -108,6 +117,9 @@ bot.on('ready', async () => {
client.close(); client.close();
}); });
//Srt status and Activity (idle and listening to !help)
bot.user.setActivity(`${bot.prefix}help`, { type: "LISTENING" });
// bot.user.setStatus('idle');
}); });
//Note the xp numbers are a little wonky on levels 6, 8 and 13 (why though?) //Note the xp numbers are a little wonky on levels 6, 8 and 13 (why though?)
@@ -141,9 +153,17 @@ bot.on('messageCreate', (message) => {
//Admin section //Admin section
if (command == 'reactionrole') { bot.commands.get(command).execute(message, args, Discord, bot); } if (command == 'reactionrole') { bot.commands.get(command).execute(message, args, Discord, bot); }
else if(bot.commands.has(command)) { bot.commands.get(command).execute(message, args, Discord, Client, bot); } else if(bot.commands.has(command) && command != 'ECON') {
//Database access is required, change the inputs
if (command == 'game' || command == 'accept') {
bot.commands.get(command).execute(bot, message, args, command, Discord, mongouri, items, xp_collection)
} else {
bot.commands.get(command).execute(message, args, Discord, Client, bot);
}
}
else { bot.commands.get('ECON').execute(bot, message, args, command, Discord, mongouri, items, xp_collection); } //Catch
else { bot.commands.get('econ').execute(bot, message, args, command, Discord, mongouri, items, xp_collection); }
}) })
//Look into integrating MySQL into SelmerBot instead of SQLite //Look into integrating MySQL into SelmerBot instead of SQLite