Re-structured the file structure, finished the 'help' command. Started the 'game' command (not operational)

This commit is contained in:
ION606
2022-05-24 08:55:57 +03:00
parent 4cd8a42985
commit 6c51d4107b
9 changed files with 331 additions and 97 deletions
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//@ts-check
function hpmp(message, command, dbo) {
if (command == 'hp') {
dbo.find({"hp": {$exists: true}}).toArray(function(err, doc) {
return message.reply(`You have ${String(doc[0].hp)} hp left!`);
});
} else if (command == 'mp') {
dbo.find({"mp": {$exists: true}}).toArray(function(err, doc) {
return message.reply(`You have ${String(doc[0].hp)} mp left!`);
});
}
}
//#region Exports
function verifyAndInitiate() {
}
function handle(user_dbo, other_dbo, bot, message, args, command, Discord, mongouri, items, xp_collection) {
if (command == 'hp' || command == 'mp') {
hpmp(message, command, user_dbo);
} else if (command == 'initiate') {
}
// initiate(user_dbo, other_dbo, command, message);
}
//#endregion
module.exports = { handle }
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const { MongoClient, ServerApiVersion } = require('mongodb');
// const { update } = require('apt');
const { Collection, Client, Formatters, Intents } = require('discord.js');
const { CLIENT_ODBC } = require('mysql/lib/protocol/constants/client');
//Declair an "enum" to help with BASE calculations
const BASE = {
PAY: 5,
HP: 5,
MP: 10
}
const STATE = {
IDLE: 0,
FIGHTING: 1,
PRONE: 2
}
//Note that leveling up to the next level takes 10% more xp than the previous one
//#region functions
function isNum(arg) {
return (!isNaN(arg) && Number.isSafeInteger(Number(arg)));
};
function CreateNewCollection(message, client, server, id, opponent = null, game = null) {
client.connect(err => {
const db = client.db(String(server) + "[ECON]");
const dbo = db.collection(id);
if (err) { return console.log(err); }
db.listCollections({name: id})
.next(function(err, collinfo) {
if (err) { return console.log(err); }
if (!collinfo) {
message.reply("You didn't have a place in my databases, so I created one for you!\nPlease try your command again!")
dbo.insertOne({balance: 10, rank: 1, lastdayworked: 0, xp: 0, hp: BASE.HP, mp: BASE.MP, game: game, opponent: opponent, state: STATE.IDLE});
}
});
});
client.close();
}
function addxp(message, dbo, amt, xp_list) {
if (!isNum(amt)) { return console.log("This isn't a number...."); }
dbo.find({"balance": {$exists: true}}).toArray(function(err, doc) {
if (!String(doc)) { return console.log("ERROR!\nThis account does not exist!"); }
temp = doc[0];
let rank = temp.rank + 1; //The table starts at rank 0, the user starts at rank 1
const txp = amt; /*temp.xp + amt; // This part was used before the xp check was made in the 'work' function */
//If the rank is less than 100, you can still advance
if (rank < 101) {
let needed = xp_list.get(rank);
if (txp >= needed) {
//Get to the max level possible with the current xp (may skip)
while (txp >= needed) {
rank ++;
needed = xp_list.get(rank);
}
rank --; //Maybe?
dbo.updateOne({balance: temp.balance, rank: temp.rank, lastdayworked: temp.lastdayworked}, { $set: { rank: rank }});
message.channel.send('Congradulations <@' + message.author.id + '> for reaching rank ' + String(rank) + '!');
}
}
dbo.updateOne({balance: temp.balance}, { $set: { xp: txp}});
});
}
function getBalance(dbo, message) {
dbo.find({"balance": {$exists: true}}).toArray(function(err, doc) {
return message.reply('Your current balance is $' + String(doc[0].balance));
});
}
function rank(dbo, message, xp_list) {
dbo.find({"balance": {$exists: true}}).toArray(function(err, doc) {
if (!String(doc)) { return console.log("ERROR!\nThis account does not exist!"); }
let next = doc[0].rank + 1;
let needed = xp_list.get(next);
message.channel.send('<@' + message.author.id + '> you are currently at rank ' + String(next-1) + ' and have ' + String(doc[0].xp) + 'xp. You need ' + String(needed - doc[0].xp) + ' more xp to get to rank ' + String(next));
});
}
//Changes one type of currency for another
function convertCurrency(id, amt, dbo) {
}
function checkAndUpdateBal(dbo, item, message, args) {
let b = false;
dbo.find({"balance": {$exists: true}}).toArray(b = function(err, doc) {
if (!String(doc)) { return message.reply("Your account doesn't exist, please contact the mods for support"); }
const icost = args[0] * item.cost;
if (doc[0].balance < icost) {
message.reply("Insufficient funds!");
return false;
} else {
let temp = doc[0];
dbo.updateOne({balance: temp.balance, rank: temp.rank, lastdayworked: temp.lastdayworked}, { $set: { balance: doc[0].balance -= icost }});
message.reply("You have bought " + item.name + " for $" + icost + "!");
return true;
}
});
return b;
}
function buy(id, message, args, dbo, shop, xp_list) {
if (args.length < 2) { return; }
if (!isNum(args[0])) { return message.reply("Please enter a number for query 2"); }
let query = args[1];
let item = shop.filter(function (item) { return item.name.toLowerCase() == query.toLowerCase(); });
if (!String(item)) { return message.reply("This item does not exist!"); }
let success = Boolean(checkAndUpdateBal(dbo, item[0], message, args));
if (!success) { return; }
var newObj = { name: item[0].name, cost: item[0].cost, icon: item[0].icon, sect: item[0].sect};
addxp(message, dbo, Math.ceil(item[0].cost * 1.2), xp_list);
dbo.find(newObj, {$exists: true}).toArray(function(err, doc) {
if(String(doc)) {
let newnum = doc[0].num + Number(args[0]);
dbo.updateOne({ name: item[0].name }, {$set: {num: newnum}});
} else {
dbo.insertOne({ name: item[0].name, cost: item[0].cost, icon: item[0].icon, sect: item[0].sect, num: Number(args[0])});
}
});
};
function sell(id, message, args, dbo, shop, xp_list) {
if (args.length < 2) { return; }
if (!isNum(args[0])) { return message.reply("Please enter a number for query 1"); }
let query = args[1];
var newObj = { name: query };
let item = shop.filter(function (titem) { return titem.name.toLowerCase() == query.toLowerCase(); });
if (!String(item)) { return message.reply("This item does not exist!"); }
item[0] = {name: item[0].name, cost: item[0].cost, icon: item[0].icon, sect: item[0].sect};
let functional_item = item[0];
dbo.find(functional_item, {$exists: true}).toArray(function(err, doc) {
if(String(doc)) {
//Make sure you don't sell more than you have
let num = Number(args[0]);
if (num < doc[0].num) {
let newNum = doc[0].num - num;
dbo.updateOne({ name: item[0].name }, {$set: {num: newNum}});
} else {
num = doc[0].num;
dbo.deleteOne({ name: item[0].name });
}
//Update the balance
let amountSoldFor = functional_item.cost * num;
dbo.find({"balance": {$exists: true}}).toArray(function(err, doc) {
let currentBal = doc[0].balance;
dbo.updateOne({"balance": {$exists: true}}, { $set: { balance: currentBal + amountSoldFor }});
});
addxp(message, dbo, Math.ceil(functional_item.cost * 1.2), xp_list);
message.reply(`You've sold ${num} ${String(functional_item.name)} for $${amountSoldFor}`);
} else {
message.reply("You don't own this item!");
}
});
}
function work(dbo, message, xp_list) {
let fulldate = new Date();
let date = fulldate.getDate();
dbo.find({"lastdayworked": {$exists: true}}).toArray(function(err, doc) {
if (!String(doc)) { return message.reply("Your account doesn't exist, please contact the mods for support"); }
if (doc[0].lastdayworked == 111111) {//date
message.reply("You've already worked today, try again tomorrow!");
} else {
//Amount to be paid
let amt = 0;
amt = (BASE.PAY * doc[0].rank);
let xp_earned = doc[0].xp + Math.ceil(amt*1.5);
//Update the amount to the new TOTAL balance
dbo.updateOne({"balance": {$exists: true}}, { $set: { balance: doc[0].balance + amt, lastdayworked: date }});
addxp(message, dbo, xp_earned, xp_list);
message.channel.send('<@' + message.author.id + '> worked and earned $' + amt +' and ' + String(xp_earned) + ' xp!');
}
});
}
function printInventory(dbo, message) {
let tempstring = "";
dbo.find().toArray(function(err, docs){
docs.forEach(val => {
if (!val.balance) {
tempstring += String(val.num) + " " + val.name + " (" + val.icon + ")\n";
}
});
if (tempstring == "") { tempstring += "You have nothing in your inventory!"; }
message.reply(tempstring);
});
}
function getShop(message, args, items, bot) {
if (args.length == 0) {
let temp = Formatters.codeBlock(items.map(i => `${i.sect}`).join(' '));
temp = [...new Set(temp.split(' '))];
return message.reply(`Please use the format ${bot.prefix}shop [type] [page number]\nTypes are: ${temp}`);
}
let ind = 1;
let noinp = false;
if (args.length > 1) {
if (args[1] < (items.length / 9)) {
ind = Number(args[1]);
} else {
return message.reply("That number is too large");
}
} else {
noinp = true;
}
const items2 = items.slice((ind - 1)*10, (ind - 1)*10+10);
newText = Formatters.codeBlock(items2.map(i => `${i.icon} (${i.name}): \$${i.cost}`)
.filter(f => f.sect = args[0]).join('\n'));
if (noinp) {
newText += `(Use ${bot.prefix}shop [type] [page number] to access other pages)`;
}
return message.reply(newText);
}
function econHelp() {
let l = ["buy", 'shop', 'work', 'rank', 'inventory', 'balance', 'sell']
return l.join(", ");
}
//#endregion
//Main Code
module.exports = {
name: 'econ',
description: 'ECON',
async execute(bot, message, args, command, Discord, mongouri, items, xp_list) {
//Set Discord vars
const id = message.author.id;
const server = message.guild.id;
const client = new MongoClient(mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 });
if (client.writeConcern || client.writeConcern) {
client.close();
return message.reply("Something went wrong with the database, please try again later and contact support if this problem persists!");
}
//Initialize if necessary
CreateNewCollection(message, client, server, id);
client.connect(err => {
const db = client.db(String(server) + "[ECON]");
const dbo = db.collection(id);
if (err) { return console.log(err); }
//test area
if (command == 'xp' || command == 'adbal') {
//Selmer Dev only command
if (message.member.roles.cache.has('944048889038774302')) {
if (command == 'xp') {
return addxp(message, dbo, Number(args[0]), xp_list);
}
}
}
//Command Area
if(command == 'init') {
//Add security check here
// init.execute(bot, message, args, command, dbo, Discord, connect);
return;
} else if (command == 'buy') {
buy(id, message, args, dbo, items, xp_list);
} else if (command == 'shop') {
getShop(message, args, items, bot);
} else if (command == 'work') {
work(dbo, message, xp_list);
} else if (command == 'rank') {
rank(dbo, message, xp_list);
} else if (command == 'inventory') {
printInventory(dbo, message);
} else if (command == 'balance') {
getBalance(dbo, message);
} else if (command == 'sell') {
sell(id, message, args, dbo, items, xp_list);
} else {
message.channel.send("'" + message.content + "' is not a command!");
}
});
//Close the database
client.close();
},
//Battle Updating stuff
addxp, checkAndUpdateBal, CreateNewCollection, econHelp, BASE, STATE
}
/*
?????????????? What did I need this for?
else if (command == 'checkinv') {
const req = dbo.findOne({ id: message.guild.id });
if (!req) { return message.reply("Doc doesn't exist!"); }
}
*/
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const { MongoClient, ServerApiVersion } = require('mongodb');
let ecoimport = require("./econ.js");
let battle = require("./battle.js");
const STATE = ecoimport.STATE;
//Has a list of all games (used to change player state)
const allGames = ['battle'];
// const { NULL } = require('mysql/lib/protocol/constants/types');
//#region functions (NOT GAME SPECIFIC)
/** Adds the game type tag to the user(s) so the system can tell what game they're playing
* @param other_dbo optional, include if the game has two players
*/
function Initialize(user_dbo, command, message, other_dbo = null) {
user_dbo.find({"game": {$exists: true}}).toArray(function(err, docs){
let doc = docs[0];
if (allGames.indexOf(command) != -1) {
if (other_dbo != null) {
user_dbo.updateOne(doc, { $set: { game: command, opponent: other_dbo.s.namespace.collection }});
} else {
user_dbo.updateOne(doc, { $set: { game: command }});
}
}
});
}
function resetPlayer(user_dbo) {
user_dbo.find({"game": {$exists: true}}).toArray(function(err, docs){
let doc = docs[0];
user_dbo.updateOne(doc, { $set: { game: null, opponent: null, state: STATE.IDLE }});
});
}
function gameHelp() {
let l = [''];
return l.join(', ');
}
//#endregion
module.exports ={
name: "game",
description: "Play a game using Selmer Bot!",
async execute(bot, message, args, command, Discord, mongouri, items, xp_collection) {
return message.reply("This command is currently in development!");
const id = message.author.id;
const server = message.guild.id;
const client = new MongoClient(mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 });
if (client.writeConcern || client.writeConcern) {
client.close();
return message.reply("Something went wrong with the database, please try again later and contact support if this problem persists!");
}
//Initialize if necessary
ecoimport.CreateNewCollection(message, client, server, id);
command = args[0];
//Check for a second person and create a second database entry if neccessary
if (message.mentions.users.first() != undefined) {
ecoimport.CreateNewCollection(message, client, server, message.mentions.users.first().id);
}
client.connect(err => {
const db = client.db(String(server) + "[ECON]");
const dbo = db.collection(id);
if (err) { return console.log(err); }
//Check if the client is currently in a game and act accordingly
//#region Check Game
dbo.find({"game": {$exists: true}}).toArray(async function(err, docs){
if (err) { return console.log(error); }
let doc = docs[0];
let game = doc.game;
//#endregion
if (command == 'accept') {
//Handle the messages
if (message.reference == null) { return message.reply("Please reply to a valid battle request message!"); }
let mid = message.reference.messageId;
let msg = await message.channel.messages.fetch(mid);
//Check if the person actually challenged you
let mentioned = msg.mentions.users.keys();
const other_discord = mentioned.next().value;
//Get the opponent
const other = db.collection(other_discord);
Initialize(dbo, command, message);
battle.handle(dbo, other, bot, message, args, command, Discord, mongouri, items, xp_collection);
} else {
if (game == 'battle' || command == 'battle') {
//Handle sending the request and making sure the user exists here
let other_discord = message.mentions.users.first();
if (other_discord == undefined) {
return message.reply(`${args[1]} is not a valid user!`);
}
message.channel.send(`<@${other_discord}>, <@${message.author.id}> has invited you to battle, to accept, please reply to this message with !accept`);
}
//Catch statement (invalid command)
else {
message.reply(`'!game ${command}' is not a command!`);
}
}
});
});
client.close();
}
}