const { Client, Intents, MessageActionRow, MessageButton, MessageSelectMenu } = require('discord.js'); const Discord = require('discord.js'); const { MongoClient, ServerApiVersion } = require('mongodb'); const fs = require('fs'); const turnManager = require('./commands/turnManager.js'); const { welcome } = require('./commands/admin/welcome.js'); const { handle_interaction } = require('./commands/interactionhandler.js'); const { exit } = require('process'); const BASE_LVL_XP = 20; //Token area //Adding integration for development mode let token; let IDM = false; let home_server; if (process.env.token != undefined) { //Use "setx NAME VALUE" in the local powershell terminal to set token = process.env.token; home_server = process.env.home_server; } else { token = require('./config.json').token; home_server = require('./config.json').home_server; IDM = true; } // const { token } = require('./config.json'); //Heroku part // const { token } = process.env.token; const bot = new Client({ intents: [ Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES, Intents.FLAGS.GUILD_MESSAGE_REACTIONS, Intents.FLAGS.GUILD_VOICE_STATES, Intents.FLAGS.GUILD_EMOJIS_AND_STICKERS, Intents.FLAGS.GUILD_PRESENCES, Intents.FLAGS.GUILD_MEMBERS ], }); const prefix = '!'; bot.prefix = new String; bot.prefix = prefix; bot.inDebugMode = IDM; bot.home_server = home_server; //MongoDB integration //Development support let mongouritemp; if (process.env.MONGODB_URI) { mongouritemp = process.env.MONGODB_URI; } else { mongouritemp = require('./config.json'); } const mongouri = mongouritemp; const { connect } = require('mongoose'); bot.on("guildCreate", guild => { guild.roles.create({ name: 'Selmer Bot Mod' }); //const role = guild.roles.cache.find((role) => role.name === 'Selmer Bot Mod'); // member.roles.cache.has('role-id-here'); const server = bot.guilds.cache.get(guild.id); const owner = server.members.fetch(guild.ownerId).then(function(owner) { owner.send('Thank you for adding Selmer Bot to your server!\nPlease give people you want to have access to Selmer Bot\'s restricted commands the "_Selmer Bot Mod_" role.'); owner.send('To help set up Selmer Bot to work better with your server, use _!setup help_ in a channel Selmer Bot is in!'); }); //Set up the server const client = new MongoClient(mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 }); client.connect(err => { if (err) { return console.log(err); } const dbo = client.db(guild.id).collection('SETUP'); dbo.insertMany([{_id: 'WELCOME', 'welcomechannel': null, 'welcomemessage': null, 'welcomebanner': null}]); }); client.close(); }); //MongoDB Integration end // let item = items.filter(function (item) { return item.name.toLowerCase() == 'grapes'; }); bot.commands = new Discord.Collection(); const commandFiles = fs.readdirSync('./commands/').filter(file => file.endsWith('.js')); bot.commands = new Discord.Collection(); fs.readdirSync('./commands') .forEach(dir => { if (dir != 'db' && !dir.endsWith('.js')) { fs.readdirSync(`./commands/${dir}`) .filter(file => file.endsWith('.js')) .forEach(file => { const command = require(`./commands/${dir}/${file}`); bot.commands.set(command.name, command); }); } }); //Set these two manually because all the seperate games can't be included in the command list (all managed by the 'game' file) let temp_command = require("./commands/db/econ.js"); const { STATE } = require('./commands/db/econ.js'); bot.commands.set('econ', temp_command); temp_command = require('./commands/games/game.js'); bot.commands.set('game', temp_command); // const econFiles = fs.readdirSync('./commands/inventory').filter(file => file.endsWith('.js'));; // const currency = new Discord.Collection(); // const { Users } = require('./commands/currency/dbObjects.js'); // i++; //XP Table section let xp_collection = new Map(); let items; bot.on('ready', async () => { //Make then copy the shop const client = new MongoClient(mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 }); client.connect(err => { const shop = client.db("main").collection("shop"); shop.find().toArray(function(err, itemstemp) { if (err) throw err; items = [...itemstemp]; client.close(); }); //Srt status and Activity (idle and listening to !help) bot.user.setActivity(`${bot.prefix}help`, { type: "LISTENING" }); // bot.user.setStatus('idle'); }); //Note the xp numbers are a little wonky on levels 6, 8 and 13 (why though?) //See https://stackoverflow.com/questions/72212928/why-are-the-differences-between-my-numbers-inconsistent-sort-of-compund-interes for (let i = 1; i < 101; i ++) { // xp_collection.set(i, BASE_LVL_XP * .1); let amount = BASE_LVL_XP * (Math.ceil(Math.pow((1.1), (2 * i))) + i); xp_collection.set(i+1, amount); } //Reaction map area if (!bot.inDebugMode) { console.log('SLEEMER BOT ONLINE!!!!! OH MY GOD OH MY GOD!!!'); } else { console.log("Testing testing 1 2 5..."); } //Add the money symbol let srv = bot.guilds.cache.get(bot.home_server).emojis.cache; emj = srv.find((g) => { return g.name == 'selmer_coin' }); bot.currencysymbolmmain = `${emj}`; }); //Button Section bot.on('interactionCreate', async interaction => { handle_interaction(interaction, mongouri, turnManager, bot, STATE, items, xp_collection); }); //Welcome new members bot.on('guildMemberAdd', async (member) => { //Check for impartial data if(member.partial) await member.fetch(); const client = new MongoClient(mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 }); const guild = bot.guilds.cache.get(member.guild.id); client.connect(err => { const dbo = client.db(member.guild.id).collection('SETUP'); dbo.find({_id: 'WELCOME'}).toArray(async (err, docs) => { var welcomechannel; if (docs[0].welcomechannel == null) { welcomechannel = guild.channels.cache.find(channel => channel.name.toLowerCase() === 'welcome'); } else { welcomechannel = guild.channels.cache.get(docs[0].welcomechannel) } if (welcomechannel == null) { return console.log('No welcome channel detected'); } await welcome(member, welcomechannel, docs[0].welcomemessage); }) }) }); bot.on('messageCreate', (message) => { //Special case, testing server (still need the emojis) if (!bot.inDebugMode && message.guild.id == bot.home_server) { return; } //COMMAND AREA //Check if the prefix exists if (!message.content.startsWith(prefix) || message.author.bot) return; const args = message.content.slice(prefix.length).split(' '); const command = args.shift().toLowerCase(); //Performes the command //Admin section if (command == 'reactionrole') { bot.commands.get(command).execute(message, args, Discord, bot); } else if(bot.commands.has(command) && command != 'ECON') { //Database access is required, change the inputs if (command == 'game' || command == 'accept' || command == 'setup') { bot.commands.get(command).execute(bot, message, args, command, Discord, mongouri, items, xp_collection); } else { bot.commands.get(command).execute(message, args, Discord, Client, bot); } } //Econ and also the catch statement else { bot.commands.get('econ').execute(bot, message, args, command, Discord, mongouri, items, xp_collection); } }) //Look into integrating MySQL into SelmerBot instead of SQLite //Last Line(s) // bot.login(token); bot.login(token);