mirror of
https://github.com/ION606/selmerBot.git
synced 2026-05-14 21:26:54 +00:00
Transitioned all working games to Slash Commands (not Battle)
This commit is contained in:
@@ -7,3 +7,5 @@ backup.json
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!spec/LevelsXP.txt
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*.sqlite
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temp.js
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easySetup.js
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+22
-21
@@ -6,13 +6,6 @@ const { checkRole } = require('./verify.js');
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const fetch = require('node-fetch');
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async function setWelcomeChannel(dbo, message, channelname) {
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const channel = message.guild.channels.cache.find(ch => ch.name === channelname);
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dbo.insertOne({welcomechannel: channel});
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}
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async function execute(interaction, Discord, Client, bot) {
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const server = interaction.guildId;
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const owner = interaction.guild.members.cache.get(interaction.guild.ownerId);
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@@ -46,19 +39,22 @@ async function execute(interaction, Discord, Client, bot) {
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dbo.updateOne({welcomechannel: {$exists: true}}, {$set: {welcomechannel: `${channel.id}`}});
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interaction.reply({content: `Set ${channel} as the new welcome channel`, ephemeral: true})
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} else if (command == 'welcome_message') {
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}
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else if (command == 'welcome_message') {
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// if (args.length < 2) { return interaction.reply('The command format is _!setup welcome\\_message_\nUse _{sn}_ to insert the server name, _{un}_ to insert the user name, and _{ut}_ to insert the user tag\nExample: _!setup welcome\\_message Welcome to {sn} Sir {un}#{ut}_'); }
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const msg = args[i].value;
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if (msg.length > 30 || msg.length < 1) { return interaction.reply({content: 'Please specify a welcome message between 0 and 30 characters!', ephemeral: true}); }
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dbo.updateOne({welcomemessage: {$exists: true}}, {$set: {welcomemessage: msg}})
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} else if (command == 'keep_logs') {
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}
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else if (command == 'keep_logs') {
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let keeplogs = args[i].value;
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dbo.updateOne({ _id: 'LOG'}, {$set: {keepLogs: keeplogs}});
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interaction.reply({content: `Toggled log keeping to ${keeplogs}. Please use _!setup log_channel_ to choose the log channel`, ephemeral: true});
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} else if (command == 'log_channel') {
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}
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else if (command == 'log_channel') {
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// if (args.length != 2) { return message.reply('Please specify a parameter\nExample: _!setup log\\_channel true_'); }
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const channel = args[i].channel;
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@@ -66,7 +62,8 @@ async function execute(interaction, Discord, Client, bot) {
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dbo.updateOne({_id: 'LOG'}, {$set: {logchannel: `${channel.id}`}});
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interaction.reply({content: `Made ${channel} the new Selmer Bot Logs channel!`, ephemeral: true});
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} else if (command == 'log_severity') {
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}
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else if (command == 'log_severity') {
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const tier = args[i].value;
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const l = ['none', 'low', 'medium', 'high'];
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if (!l.includes(tier)) { return interaction.reply({content: "Please select an existing tier ('none', 'low', 'medium', 'high')", ephemeral: true}); }
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@@ -74,7 +71,8 @@ async function execute(interaction, Discord, Client, bot) {
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dbo.updateOne({_id: 'LOG'}, {$set: {severity: tier}})
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interaction.reply({content: `Severity updated to ${tier}`, ephemeral: true});
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} else if (command == 'announcement_role') {
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}
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else if (command == 'announcement_role') {
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const role = args[i].value;
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// if (message.mentions.roles.first() == undefined) {
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// return message.reply("Please mention a role (_!setup announcement\\_role **@role**_)\n_Note: Selmer Bot does NOT ping the @everyone role_");
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@@ -83,12 +81,14 @@ async function execute(interaction, Discord, Client, bot) {
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dbo.updateOne({_id: 'announcement'}, { $set: { 'role': role.id } });
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interaction.reply({content: `Role updated to ${role}`, ephemeral: true});
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} else if (command == "announcement_channel") {
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}
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else if (command == "announcement_channel") {
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const channel = args[i].channel;
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if (!channel) { return interaction.reply({content: 'The specified channel does not exist!', ephemeral: true}); }
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dbo.updateOne({_id: 'announcement'}, { $set: { 'channel': channel.id } });
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} else if (command == "add_mod_role") {
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}
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else if (command == "add_mod_role") {
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dbo.findOne({_id: "roles"}).then((doc) => {
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const role = args[i].value;
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if (!doc.commands.includes(role)) {
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@@ -98,16 +98,19 @@ async function execute(interaction, Discord, Client, bot) {
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interaction.reply({ content: "This role is already a command role!", ephemeral: true });
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}
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});
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} else if (command == "remove_mod_role") {
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}
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else if (command == "remove_mod_role") {
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dbo.updateOne({_id: "roles"}, { $pull: { commands: { $in: [ args[i].value ] }} });
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interaction.reply({ content: "Role removed!", ephemeral: true });
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} else if (command == "welcome_banner") {
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}
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else if (command == "welcome_banner") {
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const response = await fetch(interaction.options.data[0].attachment.attachment);
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const arrayBuffer = await response.arrayBuffer();
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const imgbfr = Buffer.from(arrayBuffer);
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dbo.updateOne({_id: 'WELCOME'}, {$set: {welcomebanner: imgbfr.toString('base64')}});
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interaction.reply({ content: "Banner updated!", ephemeral: true });
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} else if ("welcome_text_color") {
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}
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else if ("welcome_text_color") {
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const reg = /^#[0-9A-F]{6}$/i;
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const newCol = interaction.options.data[0].value;
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if (reg.test(newCol)) {
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@@ -116,8 +119,8 @@ async function execute(interaction, Discord, Client, bot) {
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} else {
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interaction.reply("Please chose a valid hex color");
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}
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} else {
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}
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else {
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interaction.reply({content: "Please chose a valid option", ephemeral: true});
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}
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/* Made obsolete by the change to Slash Commands
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@@ -146,8 +149,6 @@ async function execute(interaction, Discord, Client, bot) {
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module.exports = {
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name: 'setup',
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description: 'Set up server features',
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@@ -5,16 +5,16 @@ const { addComplaintButton } = require('../dev only/submitcomplaint');
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//#region game lose/win
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function loseGame(user_dbo, xp_collection, message, bot = null) {
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function loseGame(user_dbo, xp_collection, interaction, bot = null) {
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return new Promise(function(resolve, reject) {
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user_dbo.find({"game": {$exists: true}}).toArray(function(err, docs){
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user_dbo.find({"game": {$exists: true}}).toArray(function(err, docs) {
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const doc = docs[0];
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if (doc == undefined) {
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message.reply("Oops! There's been an error, click the ✅ to report this!");
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addComplaintButton(bot, message);
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interaction.reply("Oops! There's been an error, click the ✅ to report this!");
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addComplaintButton(bot, interaction);
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return;
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}
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if (doc.game == null) { return message.reply("You're not even in a game and you're trying to quit! Sad..."); }
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if (doc.game == null) { return interaction.reply("You're not even in a game and you're trying to quit! Sad..."); }
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var addbal;
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//If this function was called from "winGame", return
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@@ -25,10 +25,13 @@ function loseGame(user_dbo, xp_collection, message, bot = null) {
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if (doc.balance > 5) {
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user_dbo.updateOne(doc, { $set: { balance: doc.balance - addbal}});
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}
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} else { message.channel.delete(); }
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} else {
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//Check if the channel is a thread
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interaction.channel.delete();
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}
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//Update the player's xp
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addxp(message, user_dbo, Math.ceil((BASE.XP * doc.rank)/2),xp_collection)
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addxp(interaction, user_dbo, Math.ceil((BASE.XP * doc.rank)/2),xp_collection)
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user_dbo.updateOne({"game": {$exists: true}}, { $set: { game: null, opponent: null, state: STATE.IDLE, 'hpmp.hp': doc.hpmp.maxhp, 'hpmp.mp': doc.hpmp.maxmp }});
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resolve(addbal);
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@@ -38,14 +41,14 @@ function loseGame(user_dbo, xp_collection, message, bot = null) {
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}
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function winGame(client, bot, db, user_dbo, xp_collection, message, singlePlayer = false) {
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function winGame(client, bot, db, user_dbo, xp_collection, interaction, singlePlayer = false) {
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user_dbo.find({"game": {$exists: true}}).toArray(function(err, docs){
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const doc = docs[0];
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//Check for an opponent
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if (doc.opponent != null) {
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let other = db.collection(doc.opponent);
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let promise_temp = loseGame(other, xp_collection, message);
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let promise_temp = loseGame(other, xp_collection, interaction);
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promise_temp.then(function(result) {
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var amt_taken = result;
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@@ -55,7 +58,7 @@ function winGame(client, bot, db, user_dbo, xp_collection, message, singlePlayer
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//Delete the bot's record of the game
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if (!singlePlayer) {
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client.db('B|S' + bot.user.id).collection(message.guild.id).drop();
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client.db('B|S' + bot.user.id).collection(interaction.guildId).drop();
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}
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@@ -63,16 +66,16 @@ function winGame(client, bot, db, user_dbo, xp_collection, message, singlePlayer
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user_dbo.updateOne({"game": {$exists: true}}, { $set: { game: null, opponent: null, state: STATE.IDLE, xp: doc.xp + (BASE.XP * doc.rank), 'hpmp.hp': doc.hpmp.maxhp, 'hpmp.mp': doc.hpmp.maxmp }});
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if (!singlePlayer) {
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const channel = bot.channels.cache.get(message.channel.parentId);
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const channel = bot.channels.cache.get(interaction.channel.parentId);
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channel.send(`<@${user_dbo.s.namespace.collection}> just won a game of "${docs[0].game}"!`);
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}
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message.channel.delete();
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interaction.channel.delete();
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});
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}
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function equipItem(client, bot, db, dbo, message) {
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function equipItem(client, bot, db, dbo, interaction) {
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return interaction.reply("This command is not implemented yet!");
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if (!bot.inDebugMode) { return; }
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let items = [
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{ name: 'HP Potion', cost: 20, icon: 'CUSTOM|healing_potion', sect: 'HP', num: 2 },
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+108
-94
@@ -1,7 +1,7 @@
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// // @ts-check //Disabled
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// Maybe have the interaction type be "user" https://canary.discord.com/developers/docs/interactions/application-commands#application-command-object-application-command-types
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const { MessageActionRow, MessageButton, Message } = require('discord.js');
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const { MongoClient, ServerApiVersion } = require('mongodb');
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let ecoimport = require("../db/econ.js");
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@@ -71,18 +71,18 @@ async function Initialize(bot, user_dbo, command, message, first, second, other_
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//#endregion
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//replies to the message with current game specifics
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function getGame(message, args, db) {
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function getGame(interaction, args, db) {
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let id;
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var temp;
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if (args.length == 1 && String(args[0]).startsWith('<')) { id = args[0].substr(2, args[0].length - 3)}
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else { id = message.author.id; }
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var user_dbo = db.collection(message.author.id);
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else { id = interaction.user.id; }
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var user_dbo = db.collection(interaction.user.id);
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user_dbo.find({"game": {$exists: true}}).toArray(function(err, docs){
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const doc = docs[0];
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if (doc.game == null) {
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return message.reply(`<@${id}> is not currently playing a game!`);
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return interaction.reply(`<@${id}> is not currently playing a game!`);
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}
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temp = `<@${id}> is currently playing "${doc.game}"`;
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@@ -91,58 +91,64 @@ function getGame(message, args, db) {
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temp += ` with <@${doc.opponent}>`
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}
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message.reply(temp);
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interaction.reply(temp);
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});
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}
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function acceptIsValid(bot, other_discord, message, msg, tag_len) {
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function acceptIsValid(bot, other_discord, interaction, invUserId, message) {
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if (other_discord == undefined) {
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message.reply("This is not a valid invite!");
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interaction.reply("This is not a valid invite!");
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return false;
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}
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//Make sure the bot was the one creating the invite
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let check0 = msg.author.bot;
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let check0 = message.author.bot;
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//Author
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let tag = msg.content.substr(2, tag_len);
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let check1 = Number(tag) == Number(message.author.id);
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let check1 = Number(other_discord.id) == Number(invUserId);
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//Time (within the last 5 min)
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let prev = snowflake.convertSnowflakeToDate(msg.id);
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let now = snowflake.convertSnowflakeToDate(message.id);
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let prev = snowflake.convertSnowflakeToDate(message.id);
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let now = snowflake.convertSnowflakeToDate(interaction.id);
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// @ts-ignore
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let diff = now - prev;
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var minutes = Math.floor((diff/1000)/60);
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let check2 = minutes <= 5 || bot.inDebugMode;
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if (!check0) { message.reply("really?"); }
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else if (!check1 && check2) { message.reply("_INVALID USER_"); }
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else if (check1 && !check2) { message.reply("_THIS INVITE EXPIRED!_"); }
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else if (!check1 && !check2) { message.reply("_THIS MESSAGE HAS AN INVALID USER AND HAS EXPIRED_")}
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if (!check0) { interaction.reply("really?"); }
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else if (!check1 && check2) { interaction.reply("_INVALID USER_"); }
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else if (check1 && !check2) { interaction.reply("_THIS INVITE EXPIRED!_"); }
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else if (!check1 && !check2) { interaction.reply("_THIS MESSAGE HAS AN INVALID USER AND HAS EXPIRED_")}
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return (check0 && check1 && check2);
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}
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function hpmp(message, command, dbo) {
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function hpmp(interaction, command, dbo) {
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// throw 'THIS HAS NOT BEEN UPDATED WITH THE MOST RECENT VERSION OF THE MONGODB STRUCTURE!';
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dbo.find({"hpmp": {$exists: true}}).toArray(function(err, doc) {
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interaction.reply(`You have ${String(doc[0].hpmp.hp)} hp and ${String(doc[0].hpmp.mp)} mp left!`);
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});
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/*
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if (command == 'hp') {
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dbo.find({"hpmp": {$exists: true}}).toArray(function(err, doc) {
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return message.reply(`You have ${String(doc[0].hpmp.hp)} hp left!`);
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return interaction.reply(`You have ${String(doc[0].hpmp.hp)} hp left!`);
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});
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} else if (command == 'mp') {
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dbo.find({"hpmp": {$exists: true}}).toArray(function(err, doc) {
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return message.reply(`You have ${String(doc[0].hpmp.hp)} mp left!`);
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return interaction.reply(`You have ${String(doc[0].hpmp.MP)} mp left!`);
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});
|
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}
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*/
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||||
}
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||||
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||||
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function equip(message, args, command, dbo, bot, shop) {
|
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const inp = args[1];
|
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if (!inp) { return message.reply("Please provide input (either a weapon for main or shield for secondary)")}
|
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function equip(interaction, inp, command, dbo, bot, shop) {
|
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// const inp = args[1];
|
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if (!inp) { return interaction.reply("Please provide input (either a weapon for main or shield for secondary)"); }
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//Check if the user is already in a game
|
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dbo.find({'game': {$exists: true}}).toArray(function(err, docs) {
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@@ -151,7 +157,7 @@ function equip(message, args, command, dbo, bot, shop) {
|
||||
if (doc.game != null) {
|
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ret = true;
|
||||
// console.log(doc.game);
|
||||
return message.reply('You can\'t equip while in a game!');
|
||||
return interaction.reply('You can\'t equip while in a game!');
|
||||
}
|
||||
|
||||
//If the thing is a shield, add it to secondary
|
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@@ -160,7 +166,7 @@ function equip(message, args, command, dbo, bot, shop) {
|
||||
if (docs[0] != undefined) {
|
||||
dbo.updateOne({}, {$set: {'equipped.weapons.secondary': docs[0]}});
|
||||
} else {
|
||||
message.reply("You don't own a shield!");
|
||||
interaction.reply("You don't own a shield!");
|
||||
}
|
||||
});
|
||||
|
||||
@@ -172,7 +178,7 @@ function equip(message, args, command, dbo, bot, shop) {
|
||||
//Equip the weapon
|
||||
dbo.updateOne({}, {$set: {'equipped.weapons.main': docs[0]}});
|
||||
} else {
|
||||
message.reply(`You don't own any ${inp}s!`);
|
||||
interaction.reply(`You don't own any ${inp}s!`);
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -215,12 +221,11 @@ function in_game_redirector(bot, interaction, threadname, doc, client, mongouri,
|
||||
module.exports ={
|
||||
name: "game",
|
||||
description: "Play a game using Selmer Bot!",
|
||||
async execute(bot, message, args, command, Discord, mongouri, items, xp_collection) {
|
||||
|
||||
async execute(bot, interaction, command, Discord, mongouri, items, xp_collection) {
|
||||
|
||||
//#region Setup
|
||||
const id = message.author.id;
|
||||
const server = message.guild.id;
|
||||
const id = interaction.user.id;
|
||||
const server = interaction.guildId;
|
||||
|
||||
// // @ts-ignore
|
||||
// const client = new MongoClient(mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 });
|
||||
@@ -237,12 +242,12 @@ module.exports ={
|
||||
const serverinbotdb = botdb.collection(server);
|
||||
|
||||
//Initialize if necessary
|
||||
ecoimport.CreateNewCollection(message, client, server, id);
|
||||
command = args[0];
|
||||
ecoimport.CreateNewCollection(interaction, client, server, id);
|
||||
var commandName = command.name;
|
||||
|
||||
//Check for a second person and create a second database entry if neccessary
|
||||
if (message.mentions.users.first() != undefined) {
|
||||
ecoimport.CreateNewCollection(message, client, server, message.mentions.users.first().id);
|
||||
if (command.options && command.options.length > 0 && command.options[0].type == "USER") {
|
||||
ecoimport.CreateNewCollection(interaction, client, server, command.options[0].value);
|
||||
}
|
||||
|
||||
//#endregion
|
||||
@@ -260,41 +265,30 @@ module.exports ={
|
||||
|
||||
//#region non-game-specific commands
|
||||
//For TWO+ PLAYER games only!!!
|
||||
if (command == 'accept') {
|
||||
//Handle the messages
|
||||
if (message.reference == null) { return message.reply("Please reply to a valid battle request message!"); }
|
||||
let mid = message.reference.messageId;
|
||||
let msg = await message.channel.messages.fetch(mid);
|
||||
|
||||
//Check if the person actually challenged you
|
||||
//Get the length of any user tag
|
||||
let mentioned = msg.mentions.users.keys();
|
||||
|
||||
let tag_len = String(mentioned.next().value).length;
|
||||
|
||||
//<@tage_len>, <@ --2+tag_len+2+3 = 7+tag_len
|
||||
let other_tag = msg.content.substr(7+tag_len, tag_len);
|
||||
|
||||
const other_discord = msg.mentions.users.get(other_tag);
|
||||
if (commandName == 'accept') {
|
||||
const args = interaction.customId.split('|');
|
||||
// console.log(interaction.message.interaction);
|
||||
// console.log(interaction.user);
|
||||
// return console.log(args);
|
||||
|
||||
//Should also check if the player is already playing a game!!!
|
||||
if (!acceptIsValid(bot, other_discord, message, msg, tag_len)) { return; }
|
||||
if (!acceptIsValid(bot, interaction.user, interaction, args[1], interaction.message)) { return; }
|
||||
|
||||
//Get the opponent
|
||||
const other = db.collection(other_discord.id);
|
||||
let startPos = msg.content.indexOf('"') + 1;
|
||||
let newCommand = msg.content.substr(startPos, msg.content.lastIndexOf('"') - startPos);
|
||||
|
||||
const other_id = interaction.message.interaction.user.id;
|
||||
const other = db.collection(other_id);
|
||||
// return console.log(args, interaction.message.interaction);
|
||||
let newCommand = interaction.message.interaction.commandName.split(" ")[1];
|
||||
|
||||
//#region BOT SECTION
|
||||
|
||||
//Store both IDs in the database (for turns)
|
||||
let name_first = await bot.users.cache.get(id);
|
||||
let name_second = await bot.users.cache.get(other_discord.id);
|
||||
let name_second = await bot.users.cache.get(other_id);
|
||||
|
||||
// message.reply(`${first} [${name_first}], ${second} [${name_second}]`); throw 'ERR';
|
||||
const threadname = `${name_first.username} VS ${name_second.username} [${newCommand.toUpperCase()}]`;
|
||||
var newObj = {0: id, 1: other_discord.id, turn: 0, thread: threadname};
|
||||
var newObj = {0: id, 1: other_id, turn: 0, thread: threadname};
|
||||
|
||||
if (newCommand.replaceAll(" ", "").toLowerCase() == 'tictactoe') { newCommand = 'Tic Tac Toe'; }
|
||||
|
||||
@@ -318,90 +312,110 @@ module.exports ={
|
||||
|
||||
//#endregion
|
||||
|
||||
|
||||
const remAccptBtn = (msgToDel) => {
|
||||
try {
|
||||
msgToDel.edit({components: []});
|
||||
} catch(err) {
|
||||
console.error(err);
|
||||
}
|
||||
}
|
||||
|
||||
//Need this for all 2 player games
|
||||
const result = Initialize(bot, dbo, newCommand, msg, id, other_discord.id, other);
|
||||
const result = Initialize(bot, dbo, newCommand, interaction.message, id, other_id, other);
|
||||
|
||||
if (newCommand == 'battle') {
|
||||
result.then(function (thread) {
|
||||
battle.handle(client, dbo, other, bot, thread, 'initalize', mongouri, items, null, xp_collection);
|
||||
remAccptBtn(interaction.message);
|
||||
});
|
||||
} else if (newCommand == 'Tic Tac Toe') {
|
||||
result.then(function (thread) {
|
||||
ttt.handle(client, db, dbo, other, bot, thread, 'initalize', mongouri, null, xp_collection);
|
||||
remAccptBtn(interaction.message);
|
||||
});
|
||||
}
|
||||
} else if (command == 'quit') {
|
||||
} else if (commandName == 'quit') {
|
||||
|
||||
const channel = bot.channels.cache.get(interaction.channel.parentId);
|
||||
|
||||
const channel = bot.channels.cache.get(message.channel.parentId);
|
||||
//Remove the turn counter from the bot's database
|
||||
serverinbotdb.deleteOne({0: id} || {1: id});
|
||||
if (doc.opponent != null) {
|
||||
// let other = message.guild.members.cache.get(doc.opponent);
|
||||
let other = db.collection(doc.opponent);
|
||||
channel.send(`<@${message.author.id}> has quit a game of "${game}" with <@${doc.opponent}>!`);
|
||||
winGame(client, bot, db, other, xp_collection, message);
|
||||
channel.send(`<@${interaction.user.id}> has quit a game of "${game}" with <@${doc.opponent}>!`);
|
||||
winGame(client, bot, db, other, xp_collection, interaction);
|
||||
} else {
|
||||
loseGame(dbo, xp_collection, message, bot);
|
||||
channel.send(`<@${message.author.id}> has quit a game of "${game}"!`);
|
||||
loseGame(dbo, xp_collection, interaction, bot);
|
||||
channel.send(`<@${interaction.user.id}> has quit a game of "${game}"!`);
|
||||
}
|
||||
}
|
||||
else if (command == 'status') {
|
||||
getGame(message, args, db);
|
||||
} else if (command == 'hp' || command == 'mp') {
|
||||
hpmp(message, command, dbo);
|
||||
else if (commandName == 'status') {
|
||||
getGame(interaction, args, db);
|
||||
} else if (commandName == 'hpmp') {
|
||||
hpmp(interaction, commandName, dbo);
|
||||
} else if (command == 'equip') {
|
||||
// equipItem(client, bot, db, dbo, message);
|
||||
equip(message, args, command, dbo, bot, items);
|
||||
// This does not work
|
||||
equip(interaction, args, command, dbo, bot, items);
|
||||
} else if (command == 'classes') {
|
||||
// This does not work
|
||||
presentClasses(message, args[1]);
|
||||
}
|
||||
//#endregion
|
||||
|
||||
//#region game-specific commands
|
||||
else {
|
||||
if (command == undefined) { return message.reply("Please specify a game or use _!game help_"); }
|
||||
if (commandName == undefined) { return interaction.reply("Please specify a game or use _!game help_"); }
|
||||
|
||||
//Make change to new name if necessary
|
||||
if (command.replaceAll(" ", "").toLowerCase() == 'tictactoe') { command = 'Tic Tac Toe'; }
|
||||
if (commandName.replaceAll(" ", "").toLowerCase() == 'tictactoe') { commandName = 'Tic Tac Toe'; }
|
||||
|
||||
if (game == 'battle' || command == 'battle') {
|
||||
if (!bot.inDebugMode) { return message.reply("This command is currently in development!"); }
|
||||
//RETURN TO THIS LATER
|
||||
if (game == 'battle' || commandName == 'battle') {
|
||||
if (!bot.inDebugMode) { return interaction.reply("This command is currently in development!"); }
|
||||
|
||||
//Handle sending the request and making sure the user exists here
|
||||
let other_discord = message.mentions.users.first();
|
||||
if (other_discord == undefined) {
|
||||
return message.reply(`"${args[1]}" is not a valid user (use _!game battle @user_)`);
|
||||
}
|
||||
const row = new MessageActionRow()
|
||||
.addComponents(
|
||||
new MessageButton()
|
||||
.setCustomId(`gameaccept|${command.options[0].value}|${interaction.user.id}`)
|
||||
.setLabel('Accept Invite')
|
||||
.setStyle('SUCCESS')
|
||||
);
|
||||
|
||||
message.channel.send(`${other_discord}, <@${message.author.id}> has invited you to play _"battle"_. To accept, please reply to this message with _!game accept_`);
|
||||
} else if (game == 'Tic Tac Toe' || command == 'Tic Tac Toe') {
|
||||
let other_discord = message.mentions.users.first();
|
||||
if (other_discord == undefined) {
|
||||
return message.reply(`"${args[1]}" is not a valid user (use _!game tictactoe @user_)`);
|
||||
}
|
||||
const content = {content: `${command.options[0].user}, ${interaction.user} has invited you to play _"Tic Tac Toe"_. Click the button to accept the invitation!`, components: [row]};
|
||||
interaction.reply(content).catch((err) => interaction.channel.send(content));
|
||||
|
||||
message.channel.send(`${other_discord}, <@${message.author.id}> has invited you to play _"Tic Tac Toe"_. To accept, please reply to this message with _!game accept_`);
|
||||
} else if (game == 'trivia' || command == 'trivia') {
|
||||
trivia.execute(message, args, Discord, client, bot);
|
||||
} else if (game == "minesweeper" || command == 'minesweeper') {
|
||||
if (game == "minesweeper" && command == 'minesweeper') {
|
||||
} else if (game == 'Tic Tac Toe' || commandName == 'Tic Tac Toe') {
|
||||
const row = new MessageActionRow()
|
||||
.addComponents(
|
||||
new MessageButton()
|
||||
.setCustomId(`gameaccept|${command.options[0].value}|${interaction.user.id}`)
|
||||
.setLabel('Accept Invite')
|
||||
.setStyle('SUCCESS')
|
||||
);
|
||||
|
||||
const content = {content: `${command.options[0].user}, ${interaction.user} has invited you to play _"Tic Tac Toe"_. Click the button to accept the invitation!`, components: [row]};
|
||||
interaction.reply(content).catch((err) => interaction.channel.send(content));
|
||||
} else if (game == 'trivia' || commandName == 'trivia') {
|
||||
trivia.execute(interaction, Discord, client, bot);
|
||||
} else if (game == "minesweeper" || commandName == 'minesweeper') {
|
||||
if (game == "minesweeper" && commandName == 'minesweeper') {
|
||||
return message.reply("You're already in a game!");
|
||||
}
|
||||
const threadname = `${message.author.username} has started a solo game of Minesweeper`;
|
||||
const thread = await message.channel.threads.create({
|
||||
const threadname = `${interaction.user.username} is playing Minesweeper`;
|
||||
const thread = await interaction.channel.threads.create({
|
||||
name: threadname,
|
||||
// type: 'GUILD_PRIVATE_THREAD',
|
||||
autoArchiveDuration: 60,
|
||||
reason: `N/A`,
|
||||
});
|
||||
mnswpr.handle(bot, null, thread, message, args);
|
||||
mnswpr.handle(bot, interaction, thread);
|
||||
}
|
||||
|
||||
//Catch statement (invalid command)
|
||||
else {
|
||||
message.reply(`'${bot.prefix}game ${command}' is not a command!`);
|
||||
interaction.reply(`'/game ${commandName}' is not a command!`);
|
||||
}
|
||||
}
|
||||
//#endregion
|
||||
|
||||
@@ -0,0 +1,61 @@
|
||||
const { Constants } = require('discord.js');
|
||||
const { trivia_categories } = require('./trivia_categories.json');
|
||||
|
||||
module.exports = [
|
||||
{
|
||||
name: "trivia",
|
||||
description: 'Start a game of Trivia',
|
||||
type: Constants.ApplicationCommandOptionTypes.SUB_COMMAND,
|
||||
options: [
|
||||
{name: 'difficulty', description: 'The question difficulty OR "help"', type: Constants.ApplicationCommandOptionTypes.STRING, required: true, choices: [{name: 'easy', value: 'easy'}, {name: 'medium', value: 'medium'}, {name: 'hard', value: 'hard'}]},
|
||||
{name: 'category', description: 'The trivia Category', type: Constants.ApplicationCommandOptionTypes.INTEGER, required: false, choices: trivia_categories},
|
||||
{name: 'time', description: 'Set the round length (in seconds)', type: Constants.ApplicationCommandOptionTypes.INTEGER, required: false},
|
||||
]},
|
||||
|
||||
{
|
||||
name: "battle",
|
||||
description: 'Start a game of Batte',
|
||||
type: Constants.ApplicationCommandOptionTypes.SUB_COMMAND,
|
||||
options: [
|
||||
{name: 'opponent', description: 'Who do you want to battle against?', type: Constants.ApplicationCommandOptionTypes.USER, required: true},
|
||||
]},
|
||||
|
||||
{
|
||||
name: "minesweeper",
|
||||
description: "Start a game of Minesweeper",
|
||||
type: Constants.ApplicationCommandOptionTypes.SUB_COMMAND,
|
||||
options: [
|
||||
{name: 'difficulty', description: 'Set the diffficulty', type: Constants.ApplicationCommandOptionTypes.STRING, required: true, choices: [{name: 'easy', value: 'easy'}, {name: 'medium', value: 'medium'}, {name: 'hard', value: 'hard'}]},
|
||||
// {name: 'opponent', description: 'Play a game against someone else', type: Constants.ApplicationCommandOptionTypes.USER, required: false}
|
||||
]
|
||||
},
|
||||
|
||||
{
|
||||
name: "tictactoe",
|
||||
description: 'Start a game of TicTacToe',
|
||||
type: Constants.ApplicationCommandOptionTypes.SUB_COMMAND,
|
||||
options: [
|
||||
{name: 'opponent', description: 'Who do you want to play against?', type: Constants.ApplicationCommandOptionTypes.USER, required: true},
|
||||
]},
|
||||
|
||||
{
|
||||
name: "quit",
|
||||
description: "Quit your current game",
|
||||
type: Constants.ApplicationCommandOptionTypes.SUB_COMMAND,
|
||||
options: []
|
||||
},
|
||||
|
||||
{
|
||||
name: "status",
|
||||
description: "Check your current game status",
|
||||
type: Constants.ApplicationCommandOptionTypes.SUB_COMMAND,
|
||||
options: []
|
||||
},
|
||||
|
||||
{
|
||||
name: "hpmp",
|
||||
description: "Check your current game status",
|
||||
type: Constants.ApplicationCommandOptionTypes.SUB_COMMAND,
|
||||
options: []
|
||||
},
|
||||
]
|
||||
@@ -3,23 +3,24 @@ const { winGame, loseGame, equipItem } = require('./external_game_functions.js')
|
||||
const wait = require('node:timers/promises').setTimeout;
|
||||
const { STATE } = require('../db/econ.js')
|
||||
|
||||
function startGame(bot, channel, message, args) {
|
||||
function startGame(bot, channel, interaction) {
|
||||
const args = interaction.options.data;
|
||||
let componentlist = [];
|
||||
var diff;
|
||||
|
||||
if (args.length < 1 || args[0] == 'easy') {
|
||||
if (args.length < 1 || args[0].value == 'easy') {
|
||||
diff = 0;
|
||||
} else if (args[0] == 'medium') {
|
||||
} else if (args[0].value == 'medium') {
|
||||
diff = 0.1;
|
||||
} else if (args[0] == 'hard') {
|
||||
} else if (args[0].value == 'hard') {
|
||||
diff = 0.2;
|
||||
} else {
|
||||
diff = 0;
|
||||
}
|
||||
|
||||
let user = '';
|
||||
if (args.length < 2 || args[1] == 'solo') {
|
||||
user = message.author.id;
|
||||
if (args.length < 2) {
|
||||
user = interaction.user.id;
|
||||
}
|
||||
|
||||
for (let i = 0; i < 5; i ++) {
|
||||
@@ -45,6 +46,7 @@ function startGame(bot, channel, message, args) {
|
||||
componentlist.push(row);
|
||||
}
|
||||
|
||||
interaction.reply(`${interaction.user} has started a solo game of Minesweeper!`);
|
||||
channel.send({ content: `SCORE: \`0\`\nTILES LEFT: \`25\``, components: componentlist });
|
||||
}
|
||||
|
||||
@@ -90,7 +92,7 @@ async function changeBoard(bot, interaction, xp_collection) {
|
||||
const user = id[4];
|
||||
if (user && user != '') {
|
||||
if (interaction.user.id != user) {
|
||||
interaction.user.send(`Message from a Minesweeper game in <#${interaction.channel.id}>: ***It's not your turn!***`);
|
||||
interaction.user.send(`Message from a Minesweeper game in <#${interaction.channel.id}>: ***This is a solo game!***`);
|
||||
return; // interaction.reply({ content: "It's not your turn!", ephemeral: true }); //Can only reply once
|
||||
}
|
||||
}
|
||||
@@ -103,7 +105,7 @@ async function changeBoard(bot, interaction, xp_collection) {
|
||||
bot.mongoconnection.then((client) => { client.db(interaction.guildId).collection(interaction.user.id).updateOne({ game: {$exists: true} }, { $set: { game: null } }); });
|
||||
const channel = bot.channels.cache.get(interaction.message.channel.parentId);
|
||||
channel.send(`${interaction.user} found a bomb in Minesweeper!`);
|
||||
interaction.channel.send(`\`Thread closing\` <t:${Math.floor((new Date()).getTime()/1000) + 8}:R>`);
|
||||
interaction.channel.send(`\`Thread closing\` <t:${Math.floor((new Date()).getTime()/1000) + 10}:R>`);
|
||||
|
||||
await wait(7000);
|
||||
interaction.channel.delete();
|
||||
@@ -140,29 +142,34 @@ async function changeBoard(bot, interaction, xp_collection) {
|
||||
}
|
||||
|
||||
|
||||
function checkAndStartGame(bot, message, channel, args) {
|
||||
function checkAndStartGame(bot, interaction, channel) {
|
||||
bot.mongoconnection.then(client => {
|
||||
const db = client.db(message.guild.id);
|
||||
const dbo = db.collection(message.author.id);
|
||||
const db = client.db(interaction.guildId);
|
||||
const dbo = db.collection(interaction.user.id);
|
||||
dbo.findOne({game: {$exists: true}}).then((doc) => {
|
||||
try {
|
||||
if (doc.game != null) { return message.reply("You're already in a game!"); }
|
||||
if (doc.game != null) {
|
||||
console.log(doc);
|
||||
return interaction.reply("You're already in a game!").catch((err) => {
|
||||
interaction.channel.send("You're already in a game!");
|
||||
});
|
||||
}
|
||||
|
||||
dbo.updateOne({ "game": {$exists: true} }, { $set: { game: "minesweeper", state: STATE.FIGHTING }});
|
||||
startGame(bot, channel, message, args);
|
||||
startGame(bot, channel, interaction);
|
||||
} catch (err) {
|
||||
console.log(err);
|
||||
const { addComplaintButton } = require('../dev only/submitcomplaint.js');
|
||||
addComplaintButton(bot, message);
|
||||
addComplaintButton(bot, interaction.message);
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
function handle(bot, interaction, channel = null, message = null, args = null, xp_collection = null) {
|
||||
if (channel != null && args != null) {
|
||||
checkAndStartGame(bot, message, channel, args);
|
||||
function handle(bot, interaction, channel = null, isStart = true, xp_collection = null) {
|
||||
if (isStart) {
|
||||
checkAndStartGame(bot, interaction, channel);
|
||||
} else {
|
||||
//Maybe add player checking later?
|
||||
changeBoard(bot, interaction, xp_collection);
|
||||
|
||||
@@ -124,7 +124,6 @@ async function handle(client, db, dbo, other, bot, thread, command, doc, interac
|
||||
let board = ["", "", "", "", "", "", "", "", ""];
|
||||
postActionBar(thread, dbo, board, false,true);
|
||||
} else {
|
||||
|
||||
//Change the board
|
||||
let square = Number(interaction.customId.split('|')[1]);
|
||||
let symbol = doc.symbols[doc.turn];
|
||||
@@ -143,6 +142,8 @@ async function handle(client, db, dbo, other, bot, thread, command, doc, interac
|
||||
changeTurn(client, bot, interaction);
|
||||
} else {
|
||||
postActionBar(interaction, dbo, board, won);
|
||||
|
||||
//Maybe add a "close board" button instead of this
|
||||
await wait(7000);
|
||||
winGame(client, bot, db, dbo, xp_collection, interaction.message);
|
||||
}
|
||||
|
||||
+32
-21
@@ -3,11 +3,12 @@ const fetch = require('node-fetch');
|
||||
const categoriesJSON = require('./trivia_categories.json').trivia_categories;
|
||||
const { decode } = require('html-entities');
|
||||
const { MongoClient, ServerApiVersion } = require('mongodb');
|
||||
const { Interaction } = require('discord.js');
|
||||
|
||||
|
||||
const categories = new Map();
|
||||
for (i in categoriesJSON) {
|
||||
categories.set(categoriesJSON[i].name, categoriesJSON[i].id);
|
||||
categories.set(categoriesJSON[i].name, categoriesJSON[i].value);
|
||||
}
|
||||
// const { jsonToMapRecursive, mapToTableRecursive } = require('../utils/jsonFormatters.js');
|
||||
|
||||
@@ -41,11 +42,11 @@ function changeDB(bot, message, m) {
|
||||
|
||||
|
||||
/**
|
||||
* @param {*} message
|
||||
* @param {Interaction} interaction
|
||||
* @param {Map<string, object>} m
|
||||
* @param {int} time
|
||||
*/
|
||||
function startTrivia(message, m, time, bot) {
|
||||
function startTrivia(interaction, m, time, bot) {
|
||||
var iter = m.values().next();
|
||||
var obj = iter.value;
|
||||
|
||||
@@ -63,8 +64,10 @@ function startTrivia(message, m, time, bot) {
|
||||
return (response.content.toLowerCase() == answer.toLowerCase());
|
||||
};
|
||||
|
||||
message.reply({ content: `${question}\n(Type your answers below!)`, fetchReply: true })
|
||||
.then(() => {
|
||||
interaction.channel.send({ content: `${question}\n(Type your answers below!)`, fetchReply: true })
|
||||
.then((message) => {
|
||||
interaction.reply({content: `Trivia started by ${interaction.user}`});
|
||||
|
||||
const timeList = ['🔟', '9️⃣', '8️⃣', '7️⃣', '6️⃣', '5️⃣', '4️⃣', '3️⃣', '2️⃣', '1️⃣', '0️⃣' ];
|
||||
var i = 0;
|
||||
const intId = setInterval(() => { if (i < timeList.length) { message.react(timeList[i]); i++ } }, Math.round(time/11));
|
||||
@@ -72,9 +75,9 @@ function startTrivia(message, m, time, bot) {
|
||||
message.channel.awaitMessages({ filter, max: 10, time: time }) // , errors: ['time']
|
||||
.then((collected) => {
|
||||
if (collected.size > 0) {
|
||||
message.reply(`${collected.first().author} got the correct answer (${answer})!`);
|
||||
message.reply(`${collected.first().author} got the correct answer (||${answer}||) first!`);
|
||||
} else {
|
||||
message.reply('Tsk Tsk, looks like nobody got the answer this time.');
|
||||
message.reply(`Tsk Tsk, looks like nobody got the answer (||${answer}||) this time.`);
|
||||
}
|
||||
|
||||
// changeDB(bot, message, null);
|
||||
@@ -82,7 +85,7 @@ function startTrivia(message, m, time, bot) {
|
||||
})
|
||||
.catch((collected) => {
|
||||
console.log(collected);
|
||||
message.reply('Tsk Tsk, looks like nobody got the answer this time.');
|
||||
message.reply(`Tsk Tsk, looks like nobody got the answer (||${answer}||) this time.`);
|
||||
// changeDB(bot, message, null);
|
||||
clearInterval(intId);
|
||||
});
|
||||
@@ -94,25 +97,31 @@ function startTrivia(message, m, time, bot) {
|
||||
|
||||
module.exports = {
|
||||
name: 'trivia',
|
||||
async execute(message, args, Discord, Client, bot) {
|
||||
const difficult = ['easy', 'medium', 'hard'];
|
||||
async execute(interaction, Discord, Client, bot) {
|
||||
const opts = interaction.options.data[0].options;
|
||||
const args = [];
|
||||
args[0] = opts.filter((o) => { return (o.name == 'difficulty'); })[0];
|
||||
args[1] = opts.filter((o) => { return (o.name == 'category'); })[0];
|
||||
args[2] = opts.filter((o) => { return (o.name == 'time'); })[0];
|
||||
|
||||
const difficult = ['hard', 'medium', 'easy'];
|
||||
let inputs = ['easy', ''];
|
||||
|
||||
if (args[0] && difficult.includes(args[0].toLowerCase())) {
|
||||
inputs[0] = args[0].toLowerCase();
|
||||
} else if (args[0] == 'help') {
|
||||
let temp = `Use ${bot.prefix}trivia [difficulty (easy, medium, hard)] [topic] [time]\n`;
|
||||
if (args[0] && difficult.includes(args[0].value.toLowerCase())) {
|
||||
inputs[0] = args[0].value.toLowerCase();
|
||||
} else if (args[0].value == 'help') {
|
||||
let temp = `Use /trivia [difficulty (easy, medium, hard)] [category] [time]\n`;
|
||||
temp += '**__Trivia Categories__**\n';
|
||||
categories.forEach((val, key) => {
|
||||
temp += `_${key}_\n`;
|
||||
})
|
||||
});
|
||||
temp += '_Please copy and paste the FULL NAME if you want to use a category';
|
||||
|
||||
return message.reply(temp);
|
||||
return interaction.reply(temp);
|
||||
}
|
||||
|
||||
if (args[1] && Array.from(categories.keys()).includes(args[1])) {
|
||||
inputs[1] = categories.get(args[1]);
|
||||
if (args[1] && Array.from(categories.keys()).includes(args[1].value)) {
|
||||
inputs[1] = categories.get(args[1].value);
|
||||
}
|
||||
|
||||
// Get all categories mapped to their ids
|
||||
@@ -142,9 +151,11 @@ module.exports = {
|
||||
// console.log(decode(query));
|
||||
query = decode(query);
|
||||
|
||||
if (bot.inDebugMode) {
|
||||
//Get the answer (may have "" in it)
|
||||
const question = query.substring(query.indexOf('question":') + 10, query.indexOf('","correct_answer'));
|
||||
// const question = query.substring(query.indexOf('question":') + 10, query.indexOf('","correct_answer'));
|
||||
// console.log(`Q: ${question}\n\nActual: ${query}\n---------------------------------------`);
|
||||
}
|
||||
|
||||
let q = query.split('","');
|
||||
// queries[ind] = q;
|
||||
@@ -156,11 +167,11 @@ module.exports = {
|
||||
i ++;
|
||||
});
|
||||
|
||||
const time = args[2] || (difficult.indexOf(inputs[0]) + 1) * 10000;
|
||||
const time = (args[2]) ? args[2].value : (difficult.indexOf(inputs[0]) + 1) * 10000;
|
||||
|
||||
// console.log(m, time);
|
||||
// changeDB(bot, message, m);
|
||||
startTrivia(message, m, time, bot);
|
||||
startTrivia(interaction, m, time, bot);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@@ -1,28 +1,28 @@
|
||||
{
|
||||
"trivia_categories": [
|
||||
{ "id": 9, "name": "General Knowledge" },
|
||||
{ "id": 10, "name": "Entertainment: Books" },
|
||||
{ "id": 11, "name": "Entertainment: Film" },
|
||||
{ "id": 12, "name": "Entertainment: Music" },
|
||||
{ "id": 13, "name": "Entertainment: Musicals & Theatres" },
|
||||
{ "id": 14, "name": "Entertainment: Television" },
|
||||
{ "id": 15, "name": "Entertainment: Video Games" },
|
||||
{ "id": 16, "name": "Entertainment: Board Games" },
|
||||
{ "id": 17, "name": "Science & Nature" },
|
||||
{ "id": 18, "name": "Science: Computers" },
|
||||
{ "id": 19, "name": "Science: Mathematics" },
|
||||
{ "id": 20, "name": "Mythology" },
|
||||
{ "id": 21, "name": "Sports" },
|
||||
{ "id": 22, "name": "Geography" },
|
||||
{ "id": 23, "name": "History" },
|
||||
{ "id": 24, "name": "Politics" },
|
||||
{ "id": 25, "name": "Art" },
|
||||
{ "id": 26, "name": "Celebrities" },
|
||||
{ "id": 27, "name": "Animals" },
|
||||
{ "id": 28, "name": "Vehicles" },
|
||||
{ "id": 29, "name": "Entertainment: Comics" },
|
||||
{ "id": 30, "name": "Science: Gadgets" },
|
||||
{ "id": 31, "name": "Entertainment: Japanese Anime & Manga" },
|
||||
{ "id": 32, "name": "Entertainment: Cartoon & Animations" }
|
||||
{ "value": 9, "name": "General Knowledge" },
|
||||
{ "value": 10, "name": "Entertainment: Books" },
|
||||
{ "value": 11, "name": "Entertainment: Film" },
|
||||
{ "value": 12, "name": "Entertainment: Music" },
|
||||
{ "value": 13, "name": "Entertainment: Musicals & Theatres" },
|
||||
{ "value": 14, "name": "Entertainment: Television" },
|
||||
{ "value": 15, "name": "Entertainment: Video Games" },
|
||||
{ "value": 16, "name": "Entertainment: Board Games" },
|
||||
{ "value": 17, "name": "Science & Nature" },
|
||||
{ "value": 18, "name": "Science: Computers" },
|
||||
{ "value": 19, "name": "Science: Mathematics" },
|
||||
{ "value": 20, "name": "Mythology" },
|
||||
{ "value": 21, "name": "Sports" },
|
||||
{ "value": 22, "name": "Geography" },
|
||||
{ "value": 23, "name": "History" },
|
||||
{ "value": 24, "name": "Politics" },
|
||||
{ "value": 25, "name": "Art" },
|
||||
{ "value": 26, "name": "Celebrities" },
|
||||
{ "value": 27, "name": "Animals" },
|
||||
{ "value": 28, "name": "Vehicles" },
|
||||
{ "value": 29, "name": "Entertainment: Comics" },
|
||||
{ "value": 30, "name": "Science: Gadgets" },
|
||||
{ "value": 31, "name": "Entertainment: Japanese Anime & Manga" },
|
||||
{ "value": 32, "name": "Entertainment: Cartoon & Animations" }
|
||||
]
|
||||
}
|
||||
@@ -1,4 +1,3 @@
|
||||
const { MongoClient, ServerApiVersion } = require('mongodb');
|
||||
const { createSubscriptionManual } = require('./premium/stripe.js');
|
||||
const { pause_start_stop, playNext, showQueue } = require('./audio/audioMain.js');
|
||||
const { resolveComplaint } = require('./dev only/submitcomplaint.js');
|
||||
@@ -6,8 +5,11 @@ const { RSSInteractionHandler } = require('../side projects/RSSHandlers/rssFeed.
|
||||
const reminders = require('./premium/reminders.js');
|
||||
const tuto = require('./Selmer Specific/tuto');
|
||||
const mswpr = require('./games/minesweeper.js');
|
||||
const giveaway = require('./misc/giveaway.js');
|
||||
const setup = require('./admin/easySetup.js');
|
||||
// const { RSSInteractionHandler } = require('./premium/rssFeed.js');
|
||||
const { Interaction } = require('discord.js')
|
||||
const { Interaction, Client } = require('discord.js');
|
||||
const Discord = require('discord.js');
|
||||
|
||||
/**
|
||||
*
|
||||
@@ -88,10 +90,14 @@ async function handle_interaction(interaction, mongouri, turnManager, bot, STATE
|
||||
const page = Number(interaction.customId.split('|')[1]);
|
||||
tuto.postEmbd(bot, interaction, page, true);
|
||||
} else if (interaction.customId.indexOf("mswpr|") != -1) {
|
||||
mswpr.handle(bot, interaction, interaction.channel, interaction.message, null, xp_collection);
|
||||
mswpr.handle(bot, interaction, interaction.channel, false, xp_collection);
|
||||
} else if (interaction.customId.indexOf("sbtutorial") != -1) {
|
||||
interaction.deferUpdate();
|
||||
tuto.execute(interaction, null, null, bot);
|
||||
} else if (interaction.customId.indexOf("gameaccept") != -1) {
|
||||
bot.commands.get('game').execute(bot, interaction, {name: 'accept'}, Discord, mongouri, items, xp_collection);
|
||||
} else if (interaction.customId.indexOf("setupBtn") != -1) {
|
||||
setup.handle(bot, interaction);
|
||||
} //Button else ifs here
|
||||
});
|
||||
}
|
||||
@@ -157,12 +163,24 @@ async function handle_interaction(interaction, mongouri, turnManager, bot, STATE
|
||||
|
||||
//Forms
|
||||
else if (interaction.isModalSubmit()) {
|
||||
if (interaction.customId.indexOf('newEventModal') != -1) {
|
||||
reminders.modalHandle(bot, interaction);
|
||||
} else if (interaction.customId.indexOf('giveawayModal') != -1) {
|
||||
giveaway.processForm(interaction, bot);
|
||||
}
|
||||
} //other selection types here
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {Client} bot
|
||||
* @param {Interaction} interaction
|
||||
*/
|
||||
async function handleContext(bot, interaction) {
|
||||
const { targetId, commandName, user } = interaction;
|
||||
console.log(interaction);
|
||||
}
|
||||
|
||||
module.exports = { handle_interaction }
|
||||
module.exports = { handle_interaction, handleContext }
|
||||
|
||||
//values: [ 'price_1LI5pzFtuywsbrwdlY1gWMkV' ]
|
||||
//values: [ 'price_1LIpROFtuywsbrwdmxOb8Baj' ]
|
||||
@@ -245,9 +245,12 @@ bot.on('interactionCreate', async interaction => {
|
||||
} else if (econList.includes(commandName)) {
|
||||
bot.commands.get('econ').execute(bot, interaction, Discord, mongouri, items, xp_collection);
|
||||
} else if (commandName == 'game') {
|
||||
return interaction.reply("This command is still in development, use normal text\nEx: _!game tictactoe @opponent_")
|
||||
if (!bot.inDebugMode) { interaction.reply("This command is still in development, use normal text\nEx: _!game tictactoe @opponent_"); }
|
||||
const command = interaction.options.data[0];
|
||||
bot.commands.get('game').execute(bot, interaction, command, Discord, mongouri, items, xp_collection);
|
||||
} else if (commandName == 'setup_embed') {
|
||||
const {generateMsg} = require('./commands/admin/easySetup.js')
|
||||
generateMsg(bot, interaction);
|
||||
} else if (bot.commands.has(commandName)) {
|
||||
bot.commands.get(commandName).execute(interaction, Discord, Client, bot);
|
||||
} else {
|
||||
@@ -388,10 +391,12 @@ bot.on('messageCreate', (message) => {
|
||||
if (!bot.inDebugMode && message.guild.id == bot.home_server) { return; }
|
||||
|
||||
//Check if the prefix exists
|
||||
if (!message.content.startsWith(prefix) || message.author.bot) {
|
||||
if (message.author.bot) { return }
|
||||
else if (!message.content.startsWith(prefix)) {
|
||||
//Use for the leveling-by-interaction system
|
||||
return;
|
||||
} else {
|
||||
|
||||
//Game section (too complicated to move to Slash Commands)
|
||||
//Note: Slash commands do not register as valid replies
|
||||
const args = message.content.slice(prefix.length).split(' ');
|
||||
|
||||
+14
-6
@@ -112,7 +112,7 @@ function registerCommands(bot) {
|
||||
},
|
||||
]
|
||||
});
|
||||
return resolve(true);
|
||||
|
||||
//Takes much longer, so it'll be the benchmark for when the Promise resolves
|
||||
//#region GAMES
|
||||
const gameOpts = require('./commands/games/gameCommandOptions.js');
|
||||
@@ -120,12 +120,16 @@ return resolve(true);
|
||||
name: 'game',
|
||||
description: 'Play one of Selmer Bot\'s games!', //NOT APPLICABLE USING SUB COMMAND GROUPS???
|
||||
// type: Constants.ApplicationCommandOptionTypes.SUB_COMMAND_GROUP,
|
||||
options: gameOpts
|
||||
}).then(() => { resolve(true); }).catch((err) => { reject(err); });
|
||||
//#endregion
|
||||
options: gameOpts,
|
||||
dm_permission: false
|
||||
}).then(() => {
|
||||
if (!bot.inDebugMode) { return resolve(true); }
|
||||
|
||||
|
||||
//#endregion
|
||||
commands.create({
|
||||
name: 'setup_embed',
|
||||
description: 'Create a row of buttons for easier setup',
|
||||
options: []
|
||||
});
|
||||
|
||||
//#region Context Menus
|
||||
commands.create({
|
||||
@@ -133,6 +137,10 @@ return resolve(true);
|
||||
type: 'USER'
|
||||
});
|
||||
//#endregion
|
||||
}).catch((err) => { reject(err); });
|
||||
|
||||
//#endregion
|
||||
//#endregion
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user