Removed the excessive connecting and closing of the MongoDb databases

This commit is contained in:
ION606
2022-07-31 10:11:55 +03:00
parent 6d8aa991b6
commit 14dd4e002a
10 changed files with 197 additions and 221 deletions
+10 -13
View File
@@ -18,18 +18,17 @@ async function execute(bot, message, args, command, Discord, mongouri, items, xp
return message.reply('Only the server owner can do this!');
}
// @ts-ignore
const client = new MongoClient(mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 });
if (client.writeConcern || client.writeConcern) {
client.close();
return message.reply("Something went wrong with the database, please try again later and contact support if this problem persists!");
}
// // @ts-ignore
// const client = new MongoClient(mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 });
// if (client.writeConcern || client.writeConcern) {
// client.close();
// return message.reply("Something went wrong with the database, please try again later and contact support if this problem persists!");
// }
//Initialize
CreateNewCollection(message, client, server, owner.user.id);
client.connect(err => {
if (err) { return console.log(err); }
bot.mongoconnection.then(async (client) => {
// if (err) { return console.log(err); }
//Initialize
CreateNewCollection(message, client, server, owner.user.id);
const db = client.db(server);
const dbo = db.collection('SETUP');
@@ -94,8 +93,6 @@ async function execute(bot, message, args, command, Discord, mongouri, items, xp
message.reply(temp);
}
});
client.close();
}
+22 -26
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@@ -32,22 +32,18 @@ function isNum(arg) {
function CreateNewCollection(message, client, server, id, opponent = null, game = null) {
client.connect(err => {
const db = client.db(String(server));
const dbo = db.collection(id);
if (err) { return console.log(err); }
db.listCollections({name: id})
.next(function(err, collinfo) {
if (err) { return console.log(err); }
if (!collinfo) {
message.reply("You didn't have a place in my databases, so I created one for you!\nPlease try your command again!")
let hp_mp = {maxhp: BASE.HP, hp: BASE.HP, maxmp: BASE.MP, mp: BASE.MP}
dbo.insertOne({balance: 10, rank: 1, lastdayworked: 0, xp: 0, hpmp: hp_mp, game: game, gamesettings: {battle: {class: 'none', ultimate: true}}, opponent: opponent, state: STATE.IDLE, equipped: { weapons: {main: null, secondary: null}, items: {}}});
}
});
});
const db = client.db(String(server));
const dbo = db.collection(id);
client.close();
db.listCollections({name: id})
.next(function(err, collinfo) {
if (err) { return console.log(err); }
if (!collinfo) {
message.reply("You didn't have a place in my databases, so I created one for you!\nPlease try your command again!")
let hp_mp = {maxhp: BASE.HP, hp: BASE.HP, maxmp: BASE.MP, mp: BASE.MP}
dbo.insertOne({balance: 10, rank: 1, lastdayworked: 0, xp: 0, hpmp: hp_mp, game: game, gamesettings: {battle: {class: 'none', ultimate: true}}, opponent: opponent, state: STATE.IDLE, equipped: { weapons: {main: null, secondary: null}, items: {}}});
}
});
}
@@ -303,15 +299,18 @@ module.exports = {
const id = message.author.id;
const server = message.guild.id;
const client = new MongoClient(mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 });
if (client.writeConcern || client.writeConcern) {
client.close();
return message.reply("Something went wrong with the database, please try again later and contact support if this problem persists!");
}
//Initialize if necessary
CreateNewCollection(message, client, server, id);
// const client = new MongoClient(mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 });
// if (client.writeConcern || client.writeConcern) {
// client.close();
// return message.reply("Something went wrong with the database, please try again later and contact support if this problem persists!");
// }
bot.mongoconnection.then(async (client) => {
//Initialize if necessary
CreateNewCollection(message, client, server, id);
client.connect(err => {
const db = client.db(String(server));
const dbo = db.collection(id);
if (err) { return console.log(err); }
@@ -352,9 +351,6 @@ module.exports = {
}
});
//Close the database
client.close();
},
//Battle Updating stuff
+2 -4
View File
@@ -8,9 +8,8 @@ function handle_dm(message, bot) {
if (!message.content.startsWith('!') || message.content.split(' ')[0] == '!startconvo' || message.content.split(' ')[0] == '!endconvo') {
const member = bot.guilds.cache.get(bot.home_server).members.cache.get(message.author.id);
const client = new MongoClient(bot.mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 });
client.connect(async (err) => {
if (err) { return console.log(err); }
bot.mongoconnection.then(async (client) => {
// if (err) { return console.log(err); }
const dbo = client.db('main').collection('authorized');
dbo.find({id: message.author}).toArray((err, docs) => {
@@ -24,7 +23,6 @@ function handle_dm(message, bot) {
});
});
client.close();
} else if (message.content.indexOf('!premium') != -1) {
handleInp(bot, message);
} else {
+136 -138
View File
@@ -217,185 +217,183 @@ module.exports ={
//#region Setup
const id = message.author.id;
const server = message.guild.id;
const id = message.author.id;
const server = message.guild.id;
// @ts-ignore
const client = new MongoClient(mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 });
if (client.writeConcern || client.writeConcern) {
client.close();
return message.reply("Something went wrong with the database, please try again later and contact support if this problem persists!");
}
// // @ts-ignore
// const client = new MongoClient(mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 });
// if (client.writeConcern || client.writeConcern) {
// client.close();
// return message.reply("Something went wrong with the database, please try again later and contact support if this problem persists!");
// }
var client;
await bot.mongoconnection.then((client1) => {
client = client1;
});
const botdb = client.db('B|S' + bot.user.id);
const serverinbotdb = botdb.collection(server);
const botdb = client.db('B|S' + bot.user.id);
const serverinbotdb = botdb.collection(server);
//Initialize if necessary
ecoimport.CreateNewCollection(message, client, server, id);
command = args[0];
//Initialize if necessary
ecoimport.CreateNewCollection(message, client, server, id);
command = args[0];
//Check for a second person and create a second database entry if neccessary
if (message.mentions.users.first() != undefined) {
ecoimport.CreateNewCollection(message, client, server, message.mentions.users.first().id);
}
//Check for a second person and create a second database entry if neccessary
if (message.mentions.users.first() != undefined) {
ecoimport.CreateNewCollection(message, client, server, message.mentions.users.first().id);
}
//#endregion
const db = client.db(String(server));
const dbo = db.collection(id);
client.connect(err => {
const db = client.db(String(server));
const dbo = db.collection(id);
if (err) { return console.log(err); }
//Check if the client is currently in a game and act accordingly
//Check if the client is currently in a game and act accordingly
//#region Check Game
dbo.find({"game": {$exists: true}}).toArray(async function(err, docs){
if (err) { return console.log(err); }
let doc = docs[0];
let game = null;
if (doc) { game = doc.game; }
dbo.find({"game": {$exists: true}}).toArray(async function(err, docs){
if (err) { return console.log(err); }
let doc = docs[0];
let game = null;
if (doc) { game = doc.game; }
//#endregion
//#region non-game-specific commands
//For TWO+ PLAYER games only!!!
if (command == 'accept') {
//Handle the messages
if (message.reference == null) { return message.reply("Please reply to a valid battle request message!"); }
let mid = message.reference.messageId;
let msg = await message.channel.messages.fetch(mid);
//For TWO+ PLAYER games only!!!
if (command == 'accept') {
//Handle the messages
if (message.reference == null) { return message.reply("Please reply to a valid battle request message!"); }
let mid = message.reference.messageId;
let msg = await message.channel.messages.fetch(mid);
//Check if the person actually challenged you
//Get the length of any user tag
let mentioned = msg.mentions.users.keys();
//Check if the person actually challenged you
//Get the length of any user tag
let mentioned = msg.mentions.users.keys();
let tag_len = String(mentioned.next().value).length;
let tag_len = String(mentioned.next().value).length;
//<@tage_len>, <@ --2+tag_len+2+3 = 7+tag_len
let other_tag = msg.content.substr(7+tag_len, tag_len);
//<@tage_len>, <@ --2+tag_len+2+3 = 7+tag_len
let other_tag = msg.content.substr(7+tag_len, tag_len);
const other_discord = msg.mentions.users.get(other_tag);
const other_discord = msg.mentions.users.get(other_tag);
//Should also check if the player is already playing a game!!!
if (!acceptIsValid(bot, other_discord, message, msg, tag_len)) { return; }
//Should also check if the player is already playing a game!!!
if (!acceptIsValid(bot, other_discord, message, msg, tag_len)) { return; }
//Get the opponent
const other = db.collection(other_discord.id);
let startPos = msg.content.indexOf('"') + 1;
let newCommand = msg.content.substr(startPos, msg.content.lastIndexOf('"') - startPos);
//Get the opponent
const other = db.collection(other_discord.id);
let startPos = msg.content.indexOf('"') + 1;
let newCommand = msg.content.substr(startPos, msg.content.lastIndexOf('"') - startPos);
//#region BOT SECTION
//#region BOT SECTION
//Store both IDs in the database (for turns)
let name_first = await bot.users.cache.get(id);
let name_second = await bot.users.cache.get(other_discord.id);
//Store both IDs in the database (for turns)
let name_first = await bot.users.cache.get(id);
let name_second = await bot.users.cache.get(other_discord.id);
// message.reply(`${first} [${name_first}], ${second} [${name_second}]`); throw 'ERR';
const threadname = `${name_first.username} VS ${name_second.username} [${newCommand.toUpperCase()}]`;
var newObj = {0: id, 1: other_discord.id, turn: 0, thread: threadname};
// message.reply(`${first} [${name_first}], ${second} [${name_second}]`); throw 'ERR';
const threadname = `${name_first.username} VS ${name_second.username} [${newCommand.toUpperCase()}]`;
var newObj = {0: id, 1: other_discord.id, turn: 0, thread: threadname};
if (newCommand.replaceAll(" ", "").toLowerCase() == 'tictactoe') { newCommand = 'Tic Tac Toe'; }
if (newCommand.replaceAll(" ", "").toLowerCase() == 'tictactoe') { newCommand = 'Tic Tac Toe'; }
if (newCommand === 'Tic Tac Toe') {
//Create the new board
let newboard = ["", "", "", "", "", "", "", "", ""];
newObj.board = newboard;
let symbols;
if (newCommand === 'Tic Tac Toe') {
//Create the new board
let newboard = ["", "", "", "", "", "", "", "", ""];
newObj.board = newboard;
let symbols;
/*DOES NOT WORK
if (msg.content.lastIndexOf('>') == msg.content.lenth) {
symbols = ['X', 'O'];
} else {
symbols = msg.content.substring(msg.content.lastIndexOf('>') + 2).split(' ');
}
*/
newObj.symbols = ['X', 'O'];
}
serverinbotdb.insertOne(newObj);
//#endregion
//Need this for all 2 player games
const result = Initialize(bot, dbo, newCommand, msg, id, other_discord.id, other);
if (newCommand == 'battle') {
result.then(function (thread) {
battle.handle(client, dbo, other, bot, thread, 'initalize', mongouri, items, null, xp_collection);
});
} else if (newCommand == 'Tic Tac Toe') {
result.then(function (thread) {
ttt.handle(client, db, dbo, other, bot, thread, 'initalize', mongouri, null, xp_collection);
});
}
} else if (command == 'quit') {
const channel = bot.channels.cache.get(message.channel.parentId);
//Remove the turn counter from the bot's database
serverinbotdb.deleteOne({0: id} || {1: id});
if (doc.opponent != null) {
// let other = message.guild.members.cache.get(doc.opponent);
let other = db.collection(doc.opponent);
channel.send(`<@${message.author.id}> has quit a game of "${game}" with <@${doc.opponent}>!`);
winGame(client, bot, db, other, xp_collection, message);
/*DOES NOT WORK
if (msg.content.lastIndexOf('>') == msg.content.lenth) {
symbols = ['X', 'O'];
} else {
loseGame(dbo, xp_collection, message, bot);
channel.send(`<@${message.author.id}> has quit a game of "${game}"!`);
symbols = msg.content.substring(msg.content.lastIndexOf('>') + 2).split(' ');
}
*/
newObj.symbols = ['X', 'O'];
}
else if (command == 'status') {
getGame(message, args, db);
} else if (command == 'hp' || command == 'mp') {
hpmp(message, command, dbo);
} else if (command == 'equip') {
// equipItem(client, bot, db, dbo, message);
equip(message, args, command, dbo, bot, items);
} else if (command == 'classes') {
presentClasses(message, args[1]);
serverinbotdb.insertOne(newObj);
//#endregion
//Need this for all 2 player games
const result = Initialize(bot, dbo, newCommand, msg, id, other_discord.id, other);
if (newCommand == 'battle') {
result.then(function (thread) {
battle.handle(client, dbo, other, bot, thread, 'initalize', mongouri, items, null, xp_collection);
});
} else if (newCommand == 'Tic Tac Toe') {
result.then(function (thread) {
ttt.handle(client, db, dbo, other, bot, thread, 'initalize', mongouri, null, xp_collection);
});
}
} else if (command == 'quit') {
const channel = bot.channels.cache.get(message.channel.parentId);
//Remove the turn counter from the bot's database
serverinbotdb.deleteOne({0: id} || {1: id});
if (doc.opponent != null) {
// let other = message.guild.members.cache.get(doc.opponent);
let other = db.collection(doc.opponent);
channel.send(`<@${message.author.id}> has quit a game of "${game}" with <@${doc.opponent}>!`);
winGame(client, bot, db, other, xp_collection, message);
} else {
loseGame(dbo, xp_collection, message, bot);
channel.send(`<@${message.author.id}> has quit a game of "${game}"!`);
}
}
else if (command == 'status') {
getGame(message, args, db);
} else if (command == 'hp' || command == 'mp') {
hpmp(message, command, dbo);
} else if (command == 'equip') {
// equipItem(client, bot, db, dbo, message);
equip(message, args, command, dbo, bot, items);
} else if (command == 'classes') {
presentClasses(message, args[1]);
}
//#endregion
//#region game-specific commands
else {
if (command == undefined) { return message.reply("Please specify a game or use _!game help_"); }
else {
if (command == undefined) { return message.reply("Please specify a game or use _!game help_"); }
//Make change to new name if necessary
if (command.replaceAll(" ", "").toLowerCase() == 'tictactoe') { command = 'Tic Tac Toe'; }
//Make change to new name if necessary
if (command.replaceAll(" ", "").toLowerCase() == 'tictactoe') { command = 'Tic Tac Toe'; }
if (game == 'battle' || command == 'battle') {
if (!bot.inDebugMode) { return message.reply("This command is currently in development!"); }
if (game == 'battle' || command == 'battle') {
if (!bot.inDebugMode) { return message.reply("This command is currently in development!"); }
//Handle sending the request and making sure the user exists here
let other_discord = message.mentions.users.first();
if (other_discord == undefined) {
return message.reply(`${args[1]} is not a valid user!`);
}
message.channel.send(`${other_discord}, <@${message.author.id}> has invited you to play _"battle"_. To accept, please reply to this message with _!game accept_`);
} else if (game == 'Tic Tac Toe' || command == 'Tic Tac Toe') {
let other_discord = message.mentions.users.first();
if (other_discord == undefined) {
return message.reply(`${args[1]} is not a valid user!`);
}
message.channel.send(`${other_discord}, <@${message.author.id}> has invited you to play _"Tic Tac Toe"_. To accept, please reply to this message with _!game accept_`);
} else if (game == 'trivia' || command == 'trivia') {
trivia.execute(message, args, Discord, client, bot);
//Handle sending the request and making sure the user exists here
let other_discord = message.mentions.users.first();
if (other_discord == undefined) {
return message.reply(`${args[1]} is not a valid user!`);
}
//Catch statement (invalid command)
else {
message.reply(`'${bot.prefix}game ${command}' is not a command!`);
message.channel.send(`${other_discord}, <@${message.author.id}> has invited you to play _"battle"_. To accept, please reply to this message with _!game accept_`);
} else if (game == 'Tic Tac Toe' || command == 'Tic Tac Toe') {
let other_discord = message.mentions.users.first();
if (other_discord == undefined) {
return message.reply(`${args[1]} is not a valid user!`);
}
message.channel.send(`${other_discord}, <@${message.author.id}> has invited you to play _"Tic Tac Toe"_. To accept, please reply to this message with _!game accept_`);
} else if (game == 'trivia' || command == 'trivia') {
trivia.execute(message, args, Discord, client, bot);
}
//Catch statement (invalid command)
else {
message.reply(`'${bot.prefix}game ${command}' is not a command!`);
}
}
//#endregion
});
});
client.close();
}, allGames, in_game_redirector
}
+1 -2
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@@ -14,8 +14,7 @@ for (i in categoriesJSON) {
function changeDB(bot, message, m) {
try {
const client = new MongoClient(bot.mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 });
client.connect(err => {
bot.mongoconnection.then(client => {
const dbo = client.db(message.guild.id).collection('trivia');
//Game Over
if (m == null) {
+2 -6
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@@ -11,8 +11,7 @@ async function handle_interaction(interaction, mongouri, turnManager, bot, STATE
const singleCommandGames = ['ttt']; // Use when you have more single-player games
const musicCommandList = ['PLAY', 'PAUSE', 'RESUME', 'STOP', 'SKIP'];
const client = new MongoClient(mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 });
client.connect(async (err) => {
bot.mongoconnection.then(async (client) => {
if (battlecommandlist.indexOf(interaction.customId) != -1) {
await interaction.deferReply();
@@ -75,8 +74,6 @@ async function handle_interaction(interaction, mongouri, turnManager, bot, STATE
resolveComplaint(interaction);
} //Button else ifs here
});
client.close();
}
//Menu Selection
@@ -85,8 +82,7 @@ async function handle_interaction(interaction, mongouri, turnManager, bot, STATE
// const command = interaction.customId.substring(interaction.customId.indexOf('|'), interaction.customId.length - interaction.customId.indexOf('|'))
if (interaction.customId.toLowerCase().indexOf('|heal') != -1) {
const client = new MongoClient(mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 });
client.connect(err => {
bot.mongoconnection.then(client => {
console.log(id);
if (id != interaction.user.id) { return; }
+2 -3
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@@ -14,9 +14,8 @@ const col_list = {0: '0ed300', 1: 'f6ff00', 2: 'ffa100', 3: 'FF0000'}
* @param {*} message the message the mod sent (AKA a DISCORD MESSAGE OBJECT)
*/
function log(bot, message, command, mentioned, reason, severity) {
const client = new MongoClient(bot.mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 });
client.connect(err => {
if (err) { return console.log(err); }
bot.mongoconnection.then(client => {
// if (err) { return console.log(err); }
client.db(message.guild.id).collection('SETUP').findOne({_id: 'LOG'}).then((doc) => {
View File
+11 -12
View File
@@ -1,6 +1,6 @@
/*
-----WEBHOOKS ARE MONITORED AND PROCESSED HERE-----
https://glitch.com/edit/#!/selmer-bot-listener
https://selmer-bot-listener.ion606.repl.co
--------------------------------------------------
*/
@@ -17,17 +17,17 @@ async function createSubscriptionManual(bot, interaction, id, priceID) {
//Error Checking (unlikely, but just in case)
if (!id) { console.log('....What? How?'); return interaction.editReply("Uh oh, something happened with the Stripe Discord ID check, please contact support!"); }
const client = new MongoClient(mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 });
// const client = new MongoClient(mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 });
new Promise(async function(resolve, reject) {
client.connect(async (err) => {
if (err) { return console.log(err); }
bot.mongoconnection.then(async (client) => {
// if (err) { return console.log(err); }
const dbo = client.db('main').collection('authorized');
await dbo.findOne({'discordID': id}).then(async (doc) => {
var userID;
if (doc != undefined) {
client.close();
// client.close();
reject(`An account with the tag <@${id}> already exists!`);
} else {
@@ -37,7 +37,7 @@ async function createSubscriptionManual(bot, interaction, id, priceID) {
userID = stripeUser.id;
//Add to the database (I have to wait for the insertion)
await dbo.insertOne({stripeID: userID, discordID: id, paid: false, startDateUTC: null, tier: 0}).then(() => { client.close(); resolve(userID); });
await dbo.insertOne({stripeID: userID, discordID: id, paid: false, startDateUTC: null, tier: 0}).then(() => { /*client.close();*/ resolve(userID); });
}
});
});
@@ -87,10 +87,10 @@ async function changeSubscriptionManual(bot, message) {
//Just in case
if (!id) { return console.log('....What? How?'); }
const client = new MongoClient(mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 });
// const client = new MongoClient(mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 });
new Promise(async function(resolve, reject) {
client.connect(async (err) => {
if (err) { return console.log(err); }
bot.mongoconnection.then(async (client) => {
// if (err) { return console.log(err); }
const dbo = client.db('main').collection('authorized');
await dbo.findOne({'discordID': id}).then(async (doc) => {
@@ -98,11 +98,10 @@ async function changeSubscriptionManual(bot, message) {
if (doc != undefined) {
userID = doc.stripeID;
client.close();
// client.close();
resolve(userID);
} else {
client.close();
// client.close();
reject(`No user with the ID of <@${message.author.id}>`);
}
});
+7 -13
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@@ -94,6 +94,9 @@ if (process.env.MONGODB_URI) {
}
const mongouri = mongouritemp;
bot.mongouri = mongouri;
const client = new MongoClient(mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 });
bot.mongoconnection = client.connect();
const { connect } = require('mongoose');
//#endregion MongoDB Integration end
@@ -148,15 +151,12 @@ let items;
bot.on('ready', async () => {
//Make then copy the shop
const client = new MongoClient(mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 });
client.connect(err => {
bot.mongoconnection.then(client => {
const shop = client.db("main").collection("shop");
shop.find().toArray(function(err, itemstemp) {
if (err) throw err;
items = [...itemstemp];
client.close();
});
//Srt status and Activity (idle and listening to !help)
@@ -210,15 +210,11 @@ bot.on("guildCreate", guild => {
});
//Set up the server
const client = new MongoClient(mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 });
client.connect(err => {
if (err) { return console.log(err); }
bot.mongoconnection.then(client => {
const dbo = client.db(guild.id).collection('SETUP');
dbo.insertMany([{_id: 'WELCOME', 'welcomechannel': null, 'welcomemessage': null, 'welcomebanner': null}, {_id: 'LOG', 'keepLogs': false, 'logchannel': null, 'severity': 0}]);
});
client.close();
});
@@ -229,11 +225,9 @@ bot.on('guildMemberAdd', async (member) => {
//Check for impartial data
if(member.partial) await member.fetch();
const client = new MongoClient(mongouri, { useNewUrlParser: true, useUnifiedTopology: true, serverApi: ServerApiVersion.v1 });
const guild = bot.guilds.cache.get(member.guild.id);
client.connect(err => {
bot.mongoconnection.then(client => {
const dbo = client.db(member.guild.id).collection('SETUP');
dbo.find({_id: 'WELCOME'}).toArray(async (err, docs) => {
@@ -255,7 +249,7 @@ bot.on('guildMemberAdd', async (member) => {
bot.on('messageCreate', (message) => {
bot.guilds.cache.get('930148608400035860').members.cache.get('358402930191106049');
//DM SECTION
if (message.channel.type === "DM") {
return handle_dm(message, bot);