Files
selmerBot/commands/games/minesweeper.js
T

173 lines
6.1 KiB
JavaScript
Raw Normal View History

const { MessageActionRow, MessageButton, Interaction } = require('discord.js');
const { winGame, loseGame, equipItem } = require('./external_game_functions.js');
const wait = require('node:timers/promises').setTimeout;
const { STATE } = require('../db/econ.js')
function startGame(bot, channel, message, args) {
let componentlist = [];
var diff;
if (args.length < 1 || args[0] == 'easy') {
diff = 0;
} else if (args[0] == 'medium') {
diff = 0.1;
} else if (args[0] == 'hard') {
diff = 0.2;
} else {
diff = 0;
}
let user = '';
if (args.length < 2 || args[1] == 'solo') {
user = message.author.id;
}
for (let i = 0; i < 5; i ++) {
const row = new MessageActionRow();
for (let j = 0; j < 5; j ++) {
//customId = (spot in row)|(spot in column)
const btn = new MessageButton();
const isbmb = (Math.random() > (0.70 - diff));
if (isbmb) {
btn.setCustomId(`mswpr|${i}|${j}|t|${user}`);
} else {
btn.setCustomId(`mswpr|${i}|${j}|f|${user}`);
}
btn.setLabel('?')
.setStyle('SECONDARY')
row.addComponents(btn);
}
//Add the row to the list of rows
componentlist.push(row);
}
channel.send({ content: `SCORE: \`0\`\nTILES LEFT: \`25\``, components: componentlist });
}
function gameOver(interaction, won = false) {
var components = interaction.message.components;
return new Promise((resolve, reject) => {
for (i in components) {
for (j in components[i].components) {
if (components[i].components[j].customId.split("|")[3] === 't') {
components[i].components[j].label = "💣";
components[i].components[j].style = "DANGER";
} else {
components[i].components[j].style = "SUCCESS";
components[i].components[j].label = "5";
}
components[i].components[j].setDisabled(true);
}
}
if (won) {
resolve(components);
} else {
interaction.message.edit({ components: components });
}
});
}
/**
* @param {Interaction} interaction
*/
async function changeBoard(bot, interaction, xp_collection) {
interaction.deferUpdate();
const id = interaction.customId.split('|');
//"mswpr|y|x|<t/f>|[user]"
const col = id[1];
const row = id[2];
const isbmb = (id[3] === 't');
const user = id[4];
if (user && user != '') {
if (interaction.user.id != user) {
interaction.user.send(`Message from a Minesweeper game in <#${interaction.channel.id}>: ***It's not your turn!***`);
return; // interaction.reply({ content: "It's not your turn!", ephemeral: true }); //Can only reply once
}
}
var components = interaction.message.components;
var btn = components[col].components[row];
if (isbmb) {
gameOver(interaction);
bot.mongoconnection.then((client) => { client.db(interaction.guildId).collection(interaction.user.id).updateOne({ game: {$exists: true} }, { $set: { game: null } }); });
const channel = bot.channels.cache.get(interaction.message.channel.parentId);
channel.send(`${interaction.user} found a bomb in Minesweeper!`);
interaction.channel.send(`\`Thread closing\` <t:${Math.floor((new Date()).getTime()/1000) + 8}:R>`);
await wait(7000);
interaction.channel.delete();
} else {
btn.setDisabled(true);
btn.label = "1";
btn.style = "SUCCESS";
components[col].components[row] = btn;
let content = interaction.message.content;
let score = Number(content.split('`')[1]);
let tLeft = Number(content.split('`')[3]);
//Win the game (just clicked the last tile)
if (tLeft <= 1) {
gameOver(interaction, true).then(async (newComp) => {
interaction.message.edit({ content: `GAME WON!!!\nSCORE: \`${score + 1}\``, components: newComp });
const channel = bot.channels.cache.get(interaction.message.channel.parentId);
channel.send(`${interaction.user} won a game of Minesweeper with a score of ${score + 1}!`);
interaction.channel.send(`\`Thread closing\` <t:${Math.floor((new Date()).getTime()/1000) + 8}:R>`);
await wait(7000);
// interaction.channel.delete();
bot.mongoconnection.then(client => {
const db = client.db(interaction.guildId);
const dbo = db.collection(interaction.user.id);
winGame(client, bot, db, dbo, xp_collection, interaction.message, true);
});
});
} else {
interaction.message.edit({ content: `SCORE: \`${score + 1}\`\nTILES LEFT: \`${tLeft - 1}\``, components: components });
}
}
}
function checkAndStartGame(bot, message, channel, args) {
bot.mongoconnection.then(client => {
const db = client.db(message.guild.id);
const dbo = db.collection(message.author.id);
dbo.findOne({game: {$exists: true}}).then((doc) => {
try {
if (doc.game != null) { return message.reply("You're already in a game!"); }
dbo.updateOne({ "game": {$exists: true} }, { $set: { game: "minesweeper", state: STATE.FIGHTING }});
startGame(bot, channel, message, args);
} catch (err) {
console.log(err);
const { addComplaintButton } = require('../dev only/submitcomplaint.js');
addComplaintButton(bot, message);
}
});
});
}
function handle(bot, interaction, channel = null, message = null, args = null, xp_collection = null) {
if (channel != null && args != null) {
checkAndStartGame(bot, message, channel, args);
} else {
//Maybe add player checking later?
changeBoard(bot, interaction, xp_collection);
}
}
module.exports = { handle }