mirror of
https://github.com/ION606/ion606.github.io.git
synced 2026-05-14 22:16:59 +00:00
updated resume
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@@ -0,0 +1,70 @@
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function getRandomColorScheme() {
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const schemes = [
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() => `rgb(${Math.floor(Math.random() * 205) + 50}, 0, ${Math.floor(Math.random() * 205) + 50})`, // Pink and purple shades
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() => `rgb(${Math.floor(Math.random() * 256)}, ${Math.floor(Math.random() * 256)}, 0)`, // Yellow
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() => `rgb(0, ${Math.floor(Math.random() * 256)}, 0)`, // Green
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() => `rgb(0, 0, ${Math.floor(Math.random() * 256)})`, // Blue
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() => `rgb(${Math.floor(Math.random() * 256)}, ${Math.floor(Math.random() * 256)}, ${Math.floor(Math.random() * 256)})`, // White (grayscale)
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() => 'rgb(0,0,0)' //`rgb(${Math.floor(Math.random() * 56)}, ${Math.floor(Math.random() * 56)}, ${Math.floor(Math.random() * 56)})` // Black (dark grayscale)
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];
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const ind = Math.floor(Math.random() * schemes.length);
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return { ind, scheme: schemes[ind] };
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}
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document.addEventListener('DOMContentLoaded', (e) => {
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const {ind, scheme} = getRandomColorScheme();
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console.log(ind);
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const canvas = document.getElementById('matrixCanvas');
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const context = canvas.getContext('2d');
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let columns;
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let drops;
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function setup() {
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canvas.width = window.innerWidth;
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canvas.height = window.innerHeight;
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columns = Math.floor(canvas.width / fontSize);
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drops = [];
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for (let x = 0; x < columns; x++)
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drops[x] = 1;
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}
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window.addEventListener('resize', setup);
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let fontSize = 16;
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const katakana = "アカサタナハマヤラワガザダバパイキシチニヒミリギジヂビピウクスツヌフムユルグズヅブプエケセテネヘメレゲゼデベペオコソトノホモヨロゴゾドボポ";
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const latin = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
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const nums = "0123456789";
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const matrixChars = katakana + latin + nums;
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function draw() {
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context.fillStyle = (ind === 5) ? 'rgba(255, 255, 255, 0.05)' : 'rgba(0, 0, 0, 0.05)';
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context.fillRect(0, 0, canvas.width, canvas.height);
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context.fillStyle = scheme(); //'#ff00ff'; // Bright pink color
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context.font = fontSize + 'px monospace';
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for (let i = 0; i < drops.length; i++) {
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const text = matrixChars.charAt(Math.floor(Math.random() * matrixChars.length));
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context.fillText(text, i * fontSize, drops[i] * fontSize);
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// Randomly go back to the top
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if (drops[i] * fontSize > canvas.height && Math.random() > 0.975)
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drops[i] = 0;
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// Move the drop down
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drops[i]++;
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// Assign a random color from the color schemes
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context.fillStyle = scheme();
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}
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}
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setup(); // Call setup initially to set up canvas and drops
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setInterval(draw, 33);
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});
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