Files
2023-04-14 16:52:56 -04:00

53 lines
2.0 KiB
JavaScript

import gateWayEvents from '../gateway/dispatch.js'
import { message } from '../messages/message.js';
import Guild from '../guilds/Guild.js';
import { createInteraction } from '../interactions/createInteraction.js';
/**
* @description Returns true if this is a READY event and false otherwise
* @param {Object} msg
* @returns {Promise<Boolean>}
*/
export default async function handleEvents(msgObj, token, client) {
return new Promise((resolve, reject) => {
const op = msgObj["op"];
const t = msgObj["t"];
if (op == 10) return resolve({op: op, heartBeat: msgObj["d"]["heartbeat_interval"]});
else if (op != 0) { return resolve(false); } // https://discord.com/developers/docs/topics/opcodes-and-status-codes#gateway-gateway-opcodes
switch(t) {
case gateWayEvents.Ready:
resolve({op: op, t: t, config: msgObj["d"]["user_settings"], profile: msgObj["d"]["user"]}); //, guilds: msgObj["d"]["guilds"]
break;
case gateWayEvents.MessageCreate:
const msg = new message(msgObj["d"], client);
resolve({op: op, t: t, message: msg});
break;
case gateWayEvents.InteractionCreate:
resolve({op: op, t: t, interaction: createInteraction(msgObj["d"], client)}); //interaction: new Interaction(msgObj["d"], client)
break;
case gateWayEvents.GuildCreate:
resolve({op: op, t: t, guild: new Guild(msgObj["d"], client)});
break;
case gateWayEvents.ThreadCreate:
resolve({op: op, t: t, threadRaw: msgObj["d"]});
break;
case gateWayEvents.ThreadDelete:
resolve({op: op, t: t, threadRaw: msgObj["d"]});
break;
case gateWayEvents.ThreadUpdate:
resolve({op: op, t: t, threadRaw: msgObj["d"]});
break;
default: console.log(t);
}
});
}