mirror of
https://github.com/ION606/custom_discordjs.git
synced 2026-05-14 22:26:54 +00:00
Added invite functionality and changed the EJS
This commit is contained in:
+60
-23
@@ -1,12 +1,14 @@
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const axios = require('axios');
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const member = require('./member.js');
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const guildRole = require('./guildRoles.js');
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const GuildEmoji = require('./guildEmoji.js');
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const { Channel } = require('../messages/message.js');
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import axios from 'axios';
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import member from './member.js';
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import {guildRole, guildRoleManager, guildMemberRoleManager} from './guildRoles.js';
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import GuildEmoji from './guildEmoji.js';
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import {Channel} from '../messages/message.js';
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import guildInvite from './guildInvite.js';
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//See https://discord.com/developers/docs/resources/guild
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class Guild {
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export default class Guild {
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#token;
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/** @type {String[]} */
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embeded_activities;
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@@ -26,7 +28,7 @@ class Guild {
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/** @type {Boolean} */
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nsfw;
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/** @type {member[]} */
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/** @type {Map<String, member>} */
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members;
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/** @type {String} */
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@@ -44,7 +46,7 @@ class Guild {
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/** @type {Map<String, member>} */
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members;
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/** @type {guildRole[]} */
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/** @type {guildRoleManager} */
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roles;
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/** @type {String} */
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@@ -107,39 +109,74 @@ class Guild {
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for (const channel of response.data) {
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if (channel.type == 4) continue;
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this.channels.set(channel.id, new Channel(token, channel.id));
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this.channels.set(channel.id, new Channel(token, channel, this));
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}
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}
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async #getMembers(membersObj, token) {
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for (const m of membersObj) {
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var tempRoles = [];
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for (const rid of m["roles"]) {
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tempRoles.push(this.roles.cache.get(rid));
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}
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const roleTemp = new guildMemberRoleManager(tempRoles, m["user"]["id"], token);
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roleTemp.guild = this;
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const mem = new member(m, roleTemp);
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this.members.set(mem.user.id, mem);
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}
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}
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/**
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* @returns {Promise<guildInvite[]>}
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*/
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getInvites() {
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return new Promise(async (resolve, reject) => {
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const config = {
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headers: {
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Authorization: this.#token
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}
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}
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const response = await axios.get(`https://discord.com/api/guilds/${this.id}/invites`, config);
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const invites = [];
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for (const i of response.data) {
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invites.push(new guildInvite(i, this, this.#token));
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}
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resolve(invites);
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});
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}
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/**
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* @param {Object} o
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* @param {String} token
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*/
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constructor(o, token) {
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this.members = new Map();
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this.channels = new Map();
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this.roles = [];
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this.stickers = [];
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this.#token = token;
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for (const field in this) {
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if (o[field] == undefined || field == "channels") continue;
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if (o[field] == undefined || field == "channels" || field == "members") continue;
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if (field == 'members') {
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for (const m of o[field]) {
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const mem = new member(m);
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this.members.set(mem.user.id);
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}
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}
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else if (field == 'roles') {
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if (field == 'roles') {
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var temp = [];
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for (const r of o[field]) {
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this.roles.push(new guildRole(r));
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temp.push(new guildRole(r));
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}
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this.roles = new guildRoleManager(temp, false, token);
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this.roles.guild = this;
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}
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else {
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this[field] = o[field];
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}
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}
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this.#getMembers(o["members"], token);
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this.#getChannels(token);
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}
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}
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module.exports = Guild;
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