Added invite functionality and changed the EJS

This commit is contained in:
ION606
2023-04-01 21:49:27 -04:00
parent e0ffe24eec
commit f1415a9840
25 changed files with 589 additions and 201 deletions
+60 -23
View File
@@ -1,12 +1,14 @@
const axios = require('axios');
const member = require('./member.js');
const guildRole = require('./guildRoles.js');
const GuildEmoji = require('./guildEmoji.js');
const { Channel } = require('../messages/message.js');
import axios from 'axios';
import member from './member.js';
import {guildRole, guildRoleManager, guildMemberRoleManager} from './guildRoles.js';
import GuildEmoji from './guildEmoji.js';
import {Channel} from '../messages/message.js';
import guildInvite from './guildInvite.js';
//See https://discord.com/developers/docs/resources/guild
class Guild {
export default class Guild {
#token;
/** @type {String[]} */
embeded_activities;
@@ -26,7 +28,7 @@ class Guild {
/** @type {Boolean} */
nsfw;
/** @type {member[]} */
/** @type {Map<String, member>} */
members;
/** @type {String} */
@@ -44,7 +46,7 @@ class Guild {
/** @type {Map<String, member>} */
members;
/** @type {guildRole[]} */
/** @type {guildRoleManager} */
roles;
/** @type {String} */
@@ -107,39 +109,74 @@ class Guild {
for (const channel of response.data) {
if (channel.type == 4) continue;
this.channels.set(channel.id, new Channel(token, channel.id));
this.channels.set(channel.id, new Channel(token, channel, this));
}
}
async #getMembers(membersObj, token) {
for (const m of membersObj) {
var tempRoles = [];
for (const rid of m["roles"]) {
tempRoles.push(this.roles.cache.get(rid));
}
const roleTemp = new guildMemberRoleManager(tempRoles, m["user"]["id"], token);
roleTemp.guild = this;
const mem = new member(m, roleTemp);
this.members.set(mem.user.id, mem);
}
}
/**
* @returns {Promise<guildInvite[]>}
*/
getInvites() {
return new Promise(async (resolve, reject) => {
const config = {
headers: {
Authorization: this.#token
}
}
const response = await axios.get(`https://discord.com/api/guilds/${this.id}/invites`, config);
const invites = [];
for (const i of response.data) {
invites.push(new guildInvite(i, this, this.#token));
}
resolve(invites);
});
}
/**
* @param {Object} o
* @param {String} token
*/
constructor(o, token) {
this.members = new Map();
this.channels = new Map();
this.roles = [];
this.stickers = [];
this.#token = token;
for (const field in this) {
if (o[field] == undefined || field == "channels") continue;
if (o[field] == undefined || field == "channels" || field == "members") continue;
if (field == 'members') {
for (const m of o[field]) {
const mem = new member(m);
this.members.set(mem.user.id);
}
}
else if (field == 'roles') {
if (field == 'roles') {
var temp = [];
for (const r of o[field]) {
this.roles.push(new guildRole(r));
temp.push(new guildRole(r));
}
this.roles = new guildRoleManager(temp, false, token);
this.roles.guild = this;
}
else {
this[field] = o[field];
}
}
this.#getMembers(o["members"], token);
this.#getChannels(token);
}
}
module.exports = Guild;