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custom_discordjs/structures/client/handleEvents.js
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const { exit } = require('process');
const gateWayEvents = require('../gateway/dispatch.js');
const { message } = require('../messages/message.js');
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const Interaction = require('../interactions/interaction.js');
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/**
* @description Returns true if this is a READY event and false otherwise
* @param {Object} msg
* @returns {Promise<Boolean>}
*/
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module.exports = async function handleEvents(msgObj, token, id) {
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return new Promise((resolve, reject) => {
const op = msgObj["op"];
const t = msgObj["t"];
if (op == 10) return resolve({op: op, heartBeat: msgObj["d"]["heartbeat_interval"]});
if (op == 0 && t == gateWayEvents.Ready) {
resolve({op: op, t: t, config: msgObj["d"]["user_settings"], profile: msgObj["d"]["user"] });
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}
else if (t == gateWayEvents.MessageCreate) {
const msg = new message(msgObj["d"], token);
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resolve({op: op, t: t, message: msg});
}
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else if (t == gateWayEvents.InteractionCreate) {
resolve({op: op, t: t, interaction: new Interaction(msgObj["d"], token, id)});
}
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else {
// console.log(t);
}
});
}