please kill me

This commit is contained in:
2024-04-28 09:40:13 -07:00
parent 98f57d50bd
commit aa31bb8df8
8 changed files with 264 additions and 4 deletions
+1
View File
@@ -7,6 +7,7 @@
<link rel="stylesheet" type="text/css" href="/styles/style.css"> <link rel="stylesheet" type="text/css" href="/styles/style.css">
<script src="/scripts/init.js"></script> <script src="/scripts/init.js"></script>
<script src="/scripts/player.js"></script> <script src="/scripts/player.js"></script>
<script src="/scripts/room.js"></script>
</head> </head>
<body> <body>
<button class="hidebtn" onclick="reset()">🗑</button> <button class="hidebtn" onclick="reset()">🗑</button>
+13
View File
@@ -0,0 +1,13 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>ProcGen Mark I</title>
<link rel="stylesheet" type="text/css" href="/styles/room.css">
<script src="/scripts/roominternal.js"></script>
</head>
<body style="padding: auto">
</body>
</html>
+13 -3
View File
@@ -15,11 +15,21 @@ window.addEventListener("DOMContentLoaded", () => {
} }
MACROS.seed = Number(localStorage.getItem('seed')); MACROS.seed = Number(localStorage.getItem('seed'));
MACROS.numTiles = [Math.floor(window.innerWidth / MACROS.TILE_SIZE), Math.floor(window.innerHeight / MACROS.TILE_SIZE)]; MACROS.numTiles = [Math.floor(window.innerWidth / MACROS.TILE_SIZE), Math.floor(window.innerHeight / MACROS.TILE_SIZE)];
const main = document.querySelector('main.dispGrid');
const r = loadMap(); const r = loadMap();
if (r) return; if (r) {
const edges = Array.from(document.querySelectorAll('.edgePath'));
const edge = edges[getRandInRange(edges.length - 1, 0, false)];
const y = Array.prototype.indexOf.call(main.children, edge.parentNode),
x = Array.prototype.indexOf.call(main.children[y].children, edge); //this does not work, why?
const player = new Player(x, y);
player.save();
return;
}
const main = document.querySelector('main.dispGrid');
// create the grid // create the grid
for (let i = 0; i < MACROS.numTiles[1]; i++) { for (let i = 0; i < MACROS.numTiles[1]; i++) {
@@ -213,7 +223,7 @@ function generateMap() {
} }
const edge = edges[getRandInRange(edges.length - 1, 0, false)]; const edge = edges[getRandInRange(edges.length - 1, 0, false)];
const player = new Player(edge.x, edge.y); const player = new Player(edge.x, edge.y, rooms);
player.save(); player.save();
saveMap(); saveMap();
+12 -1
View File
@@ -3,6 +3,7 @@ class Player {
this.mainEl = document.querySelector('main.dispGrid'); this.mainEl = document.querySelector('main.dispGrid');
this.x = startx; this.x = startx;
this.y = starty; this.y = starty;
this.mainEl.children[this.y].children[this.x].classList.add("player"); this.mainEl.children[this.y].children[this.x].classList.add("player");
this.setupEventListeners(); this.setupEventListeners();
} }
@@ -16,7 +17,17 @@ class Player {
moveTo(newX, newY) { moveTo(newX, newY) {
const square = this.mainEl.children[newY]?.children[newX]; const square = this.mainEl.children[newY]?.children[newX];
if (square?.classList?.contains('room')) { if (square?.classList?.contains('room') && !square?.classList?.contains('visited')) {
const roomTiles = findConnectedRooms(square);
roomTiles.map(r => r.classList.add('visited'));
const edgeTiles = findEdgeRooms(roomTiles);
// recreate outer box
const boundingRect = calculateBoundingRectangle(edgeTiles.map(r => r.room));
const scale = calculateScalingFactor(boundingRect);
scaleToFitScreen(edgeTiles, scale, boundingRect);
// for now, just move through it // for now, just move through it
this.mainEl.children[this.y].children[this.x].classList.remove('player'); this.mainEl.children[this.y].children[this.x].classList.remove('player');
square.classList.add('player'); square.classList.add('player');
+189
View File
@@ -0,0 +1,189 @@
function areTouching(el1, el2) {
const rect1 = el1.getBoundingClientRect();
const rect2 = el2.getBoundingClientRect();
return !(rect1.right < rect2.left ||
rect1.left > rect2.right ||
rect1.bottom < rect2.top ||
rect1.top > rect2.bottom);
}
function findTouchingRooms(el) {
const rooms = document.querySelectorAll('.room');
const touchingRooms = [];
rooms.forEach(room => {
if (el !== room && areTouching(el, room)) {
touchingRooms.push(room);
}
});
return touchingRooms;
}
function findConnectedRooms(startElement) {
const rooms = document.querySelectorAll('.room');
let visited = new Set(); // To keep track of visited rooms
let toExplore = [startElement]; // Queue for BFS
visited.add(startElement);
while (toExplore.length > 0) {
const currentRoom = toExplore.shift();
rooms.forEach(room => {
if (!visited.has(room) && areTouching(currentRoom, room)) {
visited.add(room);
toExplore.push(room);
}
});
}
return Array.from(visited);
}
function isEdgeRoom(room, allRooms) {
const rect = room.getBoundingClientRect();
let hasOpenSide = {
top: true,
right: true,
bottom: true,
left: true
};
allRooms.forEach(otherRoom => {
if (room === otherRoom) return; // Skip self check
const otherRect = otherRoom.getBoundingClientRect();
if (rect.top === otherRect.bottom && rect.left < otherRect.right && rect.right > otherRect.left) {
hasOpenSide.top = false; // Other room is directly above
}
if (rect.bottom === otherRect.top && rect.left < otherRect.right && rect.right > otherRect.left) {
hasOpenSide.bottom = false; // Other room is directly below
}
if (rect.right === otherRect.left && rect.top < otherRect.bottom && rect.bottom > otherRect.top) {
hasOpenSide.right = false; // Other room is directly to the right
}
if (rect.left === otherRect.right && rect.top < otherRect.bottom && rect.bottom > otherRect.top) {
hasOpenSide.left = false; // Other room is directly to the left
}
});
const isEdge = hasOpenSide.top || hasOpenSide.right || hasOpenSide.bottom || hasOpenSide.left;
return {isEdge, isTop: hasOpenSide.top, isRight: hasOpenSide.right, isBottom: hasOpenSide.bottom, isLeft: hasOpenSide.left};
}
function findEdgeRooms(connectedRooms) {
const edgeRooms = [];
connectedRooms.forEach(room => {
const side = isEdgeRoom(room, connectedRooms);
if (side.isEdge) {
edgeRooms.push({room, side});
}
});
return edgeRooms;
}
function calculateBoundingRectangle(rooms) {
let minX = Infinity, maxX = 0, minY = Infinity, maxY = 0;
rooms.forEach(room => {
const rect = room.getBoundingClientRect();
if (rect.left < minX) minX = rect.left;
if (rect.top < minY) minY = rect.top;
if (rect.right > maxX) maxX = rect.right;
if (rect.bottom > maxY) maxY = rect.bottom;
});
return {
left: minX,
top: minY,
width: maxX - minX,
height: maxY - minY
};
}
function calculateScalingFactor(boundingRect) {
const screenWidth = window.innerWidth;
const screenHeight = window.innerHeight;
const scaleWidth = screenWidth / boundingRect.width;
const scaleHeight = screenHeight / boundingRect.height;
// Use the smaller scale factor to ensure the shape fits entirely
return Math.min(scaleWidth, scaleHeight);
}
/**
* @param {Array<{room: Element, side: {isEdge: Boolean, isTop: Boolean, isRight: Boolean, isBottom: Boolean, isLeft: Boolean}}} rooms
* @returns
*/
function scaleToFitScreen(rooms, scale, boundingRect) {
const container = document.createElement('div');
document.body.appendChild(container);
container.className = "scaledup";
rooms.forEach(roomAll => {
const {side, room} = roomAll;
const rect = room.getBoundingClientRect();
const scaledRoom = document.createElement('div');
container.appendChild(scaledRoom);
scaledRoom.style.position = 'absolute';
scaledRoom.style.left = `${(rect.left - boundingRect.left) * scale}px`;
scaledRoom.style.top = `${(rect.top - boundingRect.top) * scale}px`;
// scale the element in the respective direction
if ((side.isTop) && (side.isRight || side.isLeft)) {
const scaledRoomSide = document.createElement('div');
container.appendChild(scaledRoomSide);
scaledRoomSide.style.height = `${rect.height}px`;
scaledRoomSide.style.width = `${rect.width * scale}px`;
scaledRoomSide.style.left = `${(rect.left - boundingRect.left) * scale}px`;
scaledRoomSide.style.top = `${(rect.top - boundingRect.top) * scale}px`;
scaledRoomSide.style.position = 'absolute';
scaledRoom.style.height = `${rect.height * scale}px`;
scaledRoom.style.width = `${rect.width}px`;
}
else if (side.isBottom && (side.isRight || side.isLeft)) {
const scaledRoomSide = document.createElement('div');
container.appendChild(scaledRoomSide);
scaledRoomSide.style.height = `${rect.height * scale}px`;
scaledRoomSide.style.width = `${rect.width}px`;
scaledRoomSide.dataset.djdhfgkjd = '1';
scaledRoomSide.style.left = `${(rect.left - boundingRect.left - (rect.width * scale)/2) * scale}px`;
scaledRoomSide.style.top = `${(rect.top - boundingRect.top) * scale}px`;
scaledRoomSide.style.position = 'absolute';
scaledRoomSide.style.backgroundColor = 'lightblue';
if (side.isRight) scaledRoom.style.left = `${scaledRoom.style.left + (scaledRoom.style.width * 2)}px`;
if (side.isLeft) scaledRoom.style.left = `${scaledRoom.style.left - (scaledRoom.style.width * 2)}px`;
}
else if (side.isTop || side.isBottom) {
scaledRoom.dataset.isTopOrBottom = '1';
scaledRoom.style.width = `${rect.width * scale * 2}px`;
scaledRoom.style.height = `${rect.height}px`;
scaledRoom.style.left = `${(parseInt(scaledRoom.style.left, 10)) - (parseInt(scaledRoom.style.width, 10)/2)}px`;
}
else if (side.isLeft || side.isRight) {
scaledRoom.style.height = `${rect.height * scale}px`;
scaledRoom.style.width = `${rect.width}px`;
}
scaledRoom.style.backgroundColor = 'lightblue'; // For visibility
});
saveMap();
const htmlToAdd = container.outerHTML;
localStorage.setItem("roomoutline", htmlToAdd);
window.location.pathname = '/room.html';
}
+8
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@@ -0,0 +1,8 @@
document.addEventListener('DOMContentLoaded', (e) => {
const htmlToAdd = localStorage.getItem('roomoutline');
document.body.innerHTML = htmlToAdd;
const bc = document.querySelector('.scaledup');
const dif = window.innerWidth - bc.children[0].getBoundingClientRect().right;
bc.style.left = `${dif / 2}px`;
});
+14
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@@ -0,0 +1,14 @@
body {
background-color: black;
margin: 0;
display: flex;
text-align: center;
}
.scaledup {
position: relative;
}
.side {
position: absolute;
}
+14
View File
@@ -59,4 +59,18 @@ main {
.hidebtn:hover { .hidebtn:hover {
opacity: 1; opacity: 1;
}
#expandingBox {
transform: translate(-50%, -50%);
transition: all 0.5s ease;
}
.scaledup {
}
.visited {
background-color: grey;
} }