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please kill me
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+189
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function areTouching(el1, el2) {
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const rect1 = el1.getBoundingClientRect();
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const rect2 = el2.getBoundingClientRect();
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return !(rect1.right < rect2.left ||
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rect1.left > rect2.right ||
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rect1.bottom < rect2.top ||
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rect1.top > rect2.bottom);
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}
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function findTouchingRooms(el) {
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const rooms = document.querySelectorAll('.room');
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const touchingRooms = [];
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rooms.forEach(room => {
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if (el !== room && areTouching(el, room)) {
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touchingRooms.push(room);
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}
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});
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return touchingRooms;
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}
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function findConnectedRooms(startElement) {
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const rooms = document.querySelectorAll('.room');
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let visited = new Set(); // To keep track of visited rooms
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let toExplore = [startElement]; // Queue for BFS
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visited.add(startElement);
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while (toExplore.length > 0) {
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const currentRoom = toExplore.shift();
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rooms.forEach(room => {
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if (!visited.has(room) && areTouching(currentRoom, room)) {
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visited.add(room);
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toExplore.push(room);
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}
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});
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}
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return Array.from(visited);
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}
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function isEdgeRoom(room, allRooms) {
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const rect = room.getBoundingClientRect();
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let hasOpenSide = {
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top: true,
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right: true,
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bottom: true,
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left: true
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};
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allRooms.forEach(otherRoom => {
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if (room === otherRoom) return; // Skip self check
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const otherRect = otherRoom.getBoundingClientRect();
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if (rect.top === otherRect.bottom && rect.left < otherRect.right && rect.right > otherRect.left) {
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hasOpenSide.top = false; // Other room is directly above
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}
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if (rect.bottom === otherRect.top && rect.left < otherRect.right && rect.right > otherRect.left) {
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hasOpenSide.bottom = false; // Other room is directly below
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}
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if (rect.right === otherRect.left && rect.top < otherRect.bottom && rect.bottom > otherRect.top) {
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hasOpenSide.right = false; // Other room is directly to the right
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}
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if (rect.left === otherRect.right && rect.top < otherRect.bottom && rect.bottom > otherRect.top) {
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hasOpenSide.left = false; // Other room is directly to the left
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}
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});
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const isEdge = hasOpenSide.top || hasOpenSide.right || hasOpenSide.bottom || hasOpenSide.left;
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return {isEdge, isTop: hasOpenSide.top, isRight: hasOpenSide.right, isBottom: hasOpenSide.bottom, isLeft: hasOpenSide.left};
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}
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function findEdgeRooms(connectedRooms) {
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const edgeRooms = [];
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connectedRooms.forEach(room => {
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const side = isEdgeRoom(room, connectedRooms);
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if (side.isEdge) {
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edgeRooms.push({room, side});
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}
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});
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return edgeRooms;
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}
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function calculateBoundingRectangle(rooms) {
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let minX = Infinity, maxX = 0, minY = Infinity, maxY = 0;
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rooms.forEach(room => {
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const rect = room.getBoundingClientRect();
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if (rect.left < minX) minX = rect.left;
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if (rect.top < minY) minY = rect.top;
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if (rect.right > maxX) maxX = rect.right;
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if (rect.bottom > maxY) maxY = rect.bottom;
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});
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return {
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left: minX,
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top: minY,
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width: maxX - minX,
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height: maxY - minY
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};
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}
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function calculateScalingFactor(boundingRect) {
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const screenWidth = window.innerWidth;
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const screenHeight = window.innerHeight;
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const scaleWidth = screenWidth / boundingRect.width;
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const scaleHeight = screenHeight / boundingRect.height;
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// Use the smaller scale factor to ensure the shape fits entirely
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return Math.min(scaleWidth, scaleHeight);
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}
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/**
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* @param {Array<{room: Element, side: {isEdge: Boolean, isTop: Boolean, isRight: Boolean, isBottom: Boolean, isLeft: Boolean}}} rooms
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* @returns
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*/
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function scaleToFitScreen(rooms, scale, boundingRect) {
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const container = document.createElement('div');
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document.body.appendChild(container);
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container.className = "scaledup";
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rooms.forEach(roomAll => {
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const {side, room} = roomAll;
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const rect = room.getBoundingClientRect();
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const scaledRoom = document.createElement('div');
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container.appendChild(scaledRoom);
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scaledRoom.style.position = 'absolute';
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scaledRoom.style.left = `${(rect.left - boundingRect.left) * scale}px`;
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scaledRoom.style.top = `${(rect.top - boundingRect.top) * scale}px`;
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// scale the element in the respective direction
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if ((side.isTop) && (side.isRight || side.isLeft)) {
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const scaledRoomSide = document.createElement('div');
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container.appendChild(scaledRoomSide);
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scaledRoomSide.style.height = `${rect.height}px`;
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scaledRoomSide.style.width = `${rect.width * scale}px`;
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scaledRoomSide.style.left = `${(rect.left - boundingRect.left) * scale}px`;
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scaledRoomSide.style.top = `${(rect.top - boundingRect.top) * scale}px`;
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scaledRoomSide.style.position = 'absolute';
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scaledRoom.style.height = `${rect.height * scale}px`;
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scaledRoom.style.width = `${rect.width}px`;
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}
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else if (side.isBottom && (side.isRight || side.isLeft)) {
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const scaledRoomSide = document.createElement('div');
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container.appendChild(scaledRoomSide);
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scaledRoomSide.style.height = `${rect.height * scale}px`;
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scaledRoomSide.style.width = `${rect.width}px`;
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scaledRoomSide.dataset.djdhfgkjd = '1';
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scaledRoomSide.style.left = `${(rect.left - boundingRect.left - (rect.width * scale)/2) * scale}px`;
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scaledRoomSide.style.top = `${(rect.top - boundingRect.top) * scale}px`;
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scaledRoomSide.style.position = 'absolute';
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scaledRoomSide.style.backgroundColor = 'lightblue';
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if (side.isRight) scaledRoom.style.left = `${scaledRoom.style.left + (scaledRoom.style.width * 2)}px`;
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if (side.isLeft) scaledRoom.style.left = `${scaledRoom.style.left - (scaledRoom.style.width * 2)}px`;
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}
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else if (side.isTop || side.isBottom) {
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scaledRoom.dataset.isTopOrBottom = '1';
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scaledRoom.style.width = `${rect.width * scale * 2}px`;
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scaledRoom.style.height = `${rect.height}px`;
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scaledRoom.style.left = `${(parseInt(scaledRoom.style.left, 10)) - (parseInt(scaledRoom.style.width, 10)/2)}px`;
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}
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else if (side.isLeft || side.isRight) {
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scaledRoom.style.height = `${rect.height * scale}px`;
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scaledRoom.style.width = `${rect.width}px`;
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}
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scaledRoom.style.backgroundColor = 'lightblue'; // For visibility
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});
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saveMap();
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const htmlToAdd = container.outerHTML;
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localStorage.setItem("roomoutline", htmlToAdd);
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window.location.pathname = '/room.html';
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}
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